Glitches in Pikmin 2: Difference between revisions
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| notes = This also applies to the [[Rocket Fist]]'s extra punches. | | notes = This also applies to the [[Rocket Fist]]'s extra punches. | ||
| explanation = Olimar/Louie's running animation speed depends on how fast he's moving. The punching animations get affected by this as well. | | explanation = Olimar/Louie's running animation speed depends on how fast he's moving. The punching animations get affected by this as well. | ||
}} | |||
===xXYUMMY_FINAL_FLOOR_STORAGE_YUMMYXx=== | |||
{{glitch | reproducibility = tedious | danger = harmful | p2 = Yes (only on the gamecube) | npcp2 = NO! | |||
| effects = stops the FINAL FLOOR yellow text thing from playing so that you can crash your game for "fun". it also makes it silent | |||
| howto = https://www.youtube.com/watch?v=IxYjfJny1Uc this video is a good tutorial but you can also continue to quickly open and close the lid to crash the game as seen here https://www.youtube.com/watch?v=2ekS2c5nf04&t | |||
| notes = FINAL FLOOR STORAGE is actually just a sub category of xXYUMMY_GAMECUBE_DISCLOADING_STORAGE_YUMMYXx but not enough testing has been done to show whether or not more crashes can be done with different things. https://www.youtube.com/watch?v=8bumRgLkbYk here is an example of xXYUMMY_GAMECUBE_DISCLOADING_STORAGE_YUMMYXx so I IMPLORE that you all try to get crashes with other things like ALL DEBT PAID off. or something. | |||
| explanation = the game is still trying to load the FINAL FLOOR animation from the disc so it gets confused when you try to load a different cut scene and kind of just goes KA PLOOEEEEY. | |||
pls like and subscrib to mr broccoli. hahahah just kidding but remember who told you about this glitch | |||
}} | }} | ||