Glitches in Pikmin 2: Difference between revisions

→‎Enemy-related: Added Empty Pellet Posy Glitch
(→‎Extended damage state: Linked to Grassdigger's video and expanded a bit.)
(→‎Enemy-related: Added Empty Pellet Posy Glitch)
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|howto = Go on sublevel 6 of the [[Subterranean Complex]] and lure a Careening Dirigibug to you. Walk to the exit [[geyser]], and stand between it and the ledge. With luck, the enemy will throw a bomb, but it will stay in place without exploding, between you and the geyser.
|howto = Go on sublevel 6 of the [[Subterranean Complex]] and lure a Careening Dirigibug to you. Walk to the exit [[geyser]], and stand between it and the ledge. With luck, the enemy will throw a bomb, but it will stay in place without exploding, between you and the geyser.
|explanation = If the bomb is lodged between a geyser and a leader, it will stay there and won't touch the ground. The bombs are programmed to only explode when they touch the ground. Possibly as a safety measure to prevent object flooding, for scenarios like this, bomb-rocks were made to despawn after some seconds.
|explanation = If the bomb is lodged between a geyser and a leader, it will stay there and won't touch the ground. The bombs are programmed to only explode when they touch the ground. Possibly as a safety measure to prevent object flooding, for scenarios like this, bomb-rocks were made to despawn after some seconds.
}}
===Empty Pellet Posy===
{{glitch | reproducibility = Low | danger = Harmless| p2 = Yes | npcp2 = ? | youtube = vz69NhFNmtA
|effects = Makes a [[Pellet Posy]] appear without its pellet.
|howto = Go to Awakening Wood between days 11 and 30 inclusive on a file where the blue Pellet Posies by [[Decorative Goo]] are still there. Kill every enemy that drops pellets before every Pellet Posy matures. With luck, if each enemy drops their maximum number of pellets, then when all the Pellet Posies mature, 2 of them will have missing pellets.
|explanation = The game caps the number of pellet objects to 48 at all times. This cap includes the pellets on Pellet Posies. When the Pellet Posies mature, there would be 50 pellets if this cap didn't exist. Therefore, once there are 48 pellets, 2 Pellet Posies do not create a pellet.
}}
}}


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