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It is not known which ending is the canon one, but it could be considered to be the one where he gathers all ship parts, given that in ''Pikmin 2'', Olimar has brought a souvenir home for his [[Minor characters#Olimar's son|son]], something that only likely happened after the collection of the Secret Safe, which is even implied by Olimar himself.{{cite quote|{{Notes:Secret Safe/monolog}}|Captain Olimar|[[Olimar's monologs|a monolog]] about finding the [[Secret Safe]]}} In addition, it's revealed that Olimar's wife eventually finds a "secret cash stash"{{cite quote|Today, as I cleaned the bedroom, I found your secret cash stash. With thanks, I'll accept it gladly. I'll just pretend I didn't see that journal of yours...|[[Olimar's wife]]|a piece of [[mail]]}}, which can be assumed to be the Secret Safe. The ship's appearance in ''Pikmin 2'' also supports this, as the antenna on the top of the Dolphin isn't bent and the lights on the sides are purple, which is only possible if Olimar collected the Secret Safe. The manual for ''Pikmin 2'' also confirms that Captain Olimar did succeed in completely repairing the S.S. Dolphin.
It is not known which ending is the canon one, but it could be considered to be the one where he gathers all ship parts, given that in ''Pikmin 2'', Olimar has brought a souvenir home for his [[Minor characters#Olimar's son|son]], something that only likely happened after the collection of the Secret Safe, which is even implied by Olimar himself.{{cite quote|{{Notes:Secret Safe/monolog}}|Captain Olimar|[[Olimar's monologs|a monolog]] about finding the [[Secret Safe]]}} In addition, it's revealed that Olimar's wife eventually finds a "secret cash stash"{{cite quote|Today, as I cleaned the bedroom, I found your secret cash stash. With thanks, I'll accept it gladly. I'll just pretend I didn't see that journal of yours...|[[Olimar's wife]]|a piece of [[mail]]}}, which can be assumed to be the Secret Safe. The ship's appearance in ''Pikmin 2'' also supports this, as the antenna on the top of the Dolphin isn't bent and the lights on the sides are purple, which is only possible if Olimar collected the Secret Safe. The manual for ''Pikmin 2'' also confirms that Captain Olimar did succeed in completely repairing the S.S. Dolphin.


When Olimar returns to [[Hocotate]], he finds that [[Hocotate Freight|his company]] had to take out a loan to repay the loss of a cargo of [[pikpik carrot|golden Pikpik brand carrots]]. [[Louie]] reported that a ravenous space bunny ate the shipment, but they were actually eaten by Louie himself, as he couldn't suppress his powerful hunger. [[The President]] explains their situation to Olimar, who learns that the S.S. Dolphin was sold to help repay the loan. The remaining loan is revealed to be 10,100 [[Poko]]s and, in shock, Olimar accidentally drops the "alien platter" souvenir on the ground. As the souvenir rolled into Louie, the [[Hocotate ship]] was able to suck it up. It analyzed the piece of treasure to be worth 100 Pokos, which lowered the remaining loan to 10,000 Pokos. As a result, the President sends Olimar and Louie back to the planet to collect more treasure in hopes of paying off their debt.
When Olimar returns to [[Hocotate]], he finds that [[Hocotate Freight|his company]] had to take out a loan to repay the loss of a cargo of [[pikpik carrot|golden Pikpik brand carrots]]. [[Louie]] reported that a ravenous space bunny ate the shipment, but they were actually eaten by Louie himself, as he couldn't suppress his powerful hunger. [[The president]] explains their situation to Olimar, who learns that the S.S. Dolphin was sold to help repay the loan. The remaining loan is revealed to be 10,100 [[Poko]]s and, in shock, Olimar accidentally drops the "alien platter" souvenir on the ground. As the souvenir rolled into Louie, the [[Hocotate ship]] was able to suck it up. It analyzed the piece of treasure to be worth 100 Pokos, which lowered the remaining loan to 10,000 Pokos. As a result, the President sends Olimar and Louie back to the planet to collect more treasure in hopes of paying off their debt.


While landing, they fly through a small blizzard in the [[Valley of Repose]], and try to maneuver through some tree branches. Unfortunately, Olimar hits one of the branches, and Louie falls out of his cockpit, into the snow below. The Hocotate ship barely manages to land, and ejects Olimar out of his cockpit. He gets up and rediscovers Red Pikmin. After a while, the duo are able to reunite and salvage a [[Courage Reactor|piece of treasure]]. During their search for treasure the following days, Olimar and crew discover [[Purple Pikmin]] and [[White Pikmin]], and rediscover [[Yellow Pikmin]] and [[Blue Pikmin]], in that order. Eventually, they collect enough treasure to repay the debt and return to Hocotate, but during the trip back to their home planet, Louie gets left behind. Olimar then returns to the strange planet with [[the President]], and they recover Louie from the [[Titan Dweevil]]. After collecting the rest of the treasure on the planet, they finally go back to Hocotate.
While landing, they fly through a small blizzard in the [[Valley of Repose]], and try to maneuver through some tree branches. Unfortunately, Olimar hits one of the branches, and Louie falls out of his cockpit, into the snow below. The Hocotate ship barely manages to land, and ejects Olimar out of his cockpit. He gets up and rediscovers Red Pikmin. After a while, the duo are able to reunite and salvage a [[Courage Reactor|piece of treasure]]. During their search for treasure the following days, Olimar and crew discover [[Purple Pikmin]] and [[White Pikmin]], and rediscover [[Yellow Pikmin]] and [[Blue Pikmin]], in that order. Eventually, they collect enough treasure to repay the debt and return to Hocotate, but during the trip back to their home planet, Louie gets left behind. After arriving at Hocotate Freight and emptying the Hocotate ship of all its treasure, Olimar informs the president that there is more treasure left on the planet. The president then orders Olimar and Louie to go back to the planet, but then realizes that Louie was actually left behind. The president decides to join Captain Olimar, and the two return to the strange planet. They recover Louie from the [[Titan Dweevil]], and after collecting the rest of the treasure on the planet, they finally go back to Hocotate.


Some time after this, the planet of [[Koppai]] is in the midst of a planet-wide food crisis. They decide to send unmanned scout vessels, called [[SPERO]]s, out into space to search for planets that contain edible matter. The final SPERO returns with data indicating that one planet has "unlimited food resources". Koppai names the mysterious planet "PNF-404", and proceeds to send three explorers to PNF-404 in search of food. Unbeknownst to them however, Olimar and Louie also return to the planet to collect more treasure, as [[Hocotate Freight]]'s new business venture failed miserably and the company has fallen into debt once again. Olimar and Louie start their search for treasure in [[Flower Garden]]. The next day they go to [[Inside Forest]], but at the same time, the Koppaites' ship, the [[S.S. Drake]], mysteriously fails, ejecting the Koppaites into different [[area]]s. [[Captain Charlie]] wakes up in the [[Distant Tundra]], finds [[Yellow Pikmin]], and eventually loses them when he's confronted with the [[Vehemoth Phosbat]]. [[Alph]] then wakes up to find himself in the [[Tropical Wilds]], encounters [[Red Pikmin]], and reunites with the S.S. Drake. He then learns that they cannot return to their home planet without the [[cosmic-drive key]], which is nowhere to be found on the S.S. Drake. On the same day, during the start of Olimar and Louie's expedition in Inside Forest, the two come across the cosmic-drive key, which Olimar takes as a souvenir for his son.
Some time after this, the planet of [[Koppai]] is in the midst of a planet-wide food crisis. They decide to send unmanned scout vessels, called [[SPERO]]s, out into space to search for planets that contain edible matter. The final SPERO returns with data indicating that one planet has "unlimited food resources". Koppai names the mysterious planet "PNF-404", and proceeds to send three explorers to PNF-404 in search of food. Unbeknownst to them however, Olimar and Louie also return to the planet to collect more treasure, as [[Hocotate Freight]]'s new business venture failed miserably and the company has fallen into debt once again. Olimar and Louie start their search for treasure in [[Flower Garden]]. The next day they go to [[Inside Forest]], but at the same time, the Koppaites' ship, the [[S.S. Drake]], mysteriously fails, ejecting the Koppaites into different [[area]]s. [[Captain Charlie]] wakes up in the [[Distant Tundra]], finds [[Yellow Pikmin]], and eventually loses them when he's confronted with the [[Vehemoth Phosbat]]. [[Alph]] then wakes up to find himself in the [[Tropical Wilds]], encounters [[Red Pikmin]], and reunites with the S.S. Drake. He then learns that they cannot return to their home planet without the [[cosmic-drive key]], which is nowhere to be found on the S.S. Drake. On the same day, during the start of Olimar and Louie's expedition in Inside Forest, the two come across the cosmic-drive key, which Olimar takes as a souvenir for his son.


Olimar and Louie head to [[River]], and Olimar realizes that a number of his [[Data file|logs and notes]] have gone missing. Olimar also buries the [[Scorch Guard]] here, along with [[Area Hints (Exploration Notes)#To future visitors|a log]], as he states that he doesn't need it anymore. Meanwhile, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. Before they begin their expedition in [[Tundra]], Olimar finds Charlie's impact site and leaves the [[Anti-Electrifier]] with [[Area Hints (Exploration Notes)#To the survivors|a note]], due to the area having "many electrical contraptions". After defeating the [[Armored Mawdad]], the Koppaites make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. (Although it is possible to achieve in-game, the Koppaites did not go to the Distant Tundra on day 3, as they would've seen the Hocotatians, which obviously didn't happen.) Olimar and Louie finally collect enough treasure to repay the second debt, but Olimar picks up a reading of a [[Plasm Wraith|golden object]] in the [[Formidable Oak|Oak]]. He ignores Louie's warnings about the area, and they go to the Oak the next day. While Olimar records his log, he gets captured by the [[Plasm Wraith]], and Louie runs away. Olimar attempts to escape the area several times, but the Plasm Wraith repeatedly knocks him unconscious, since his [[spacesuit]] puts him in forced-sleep. During his escape, Louie is somehow ejected into [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena, losing several of its [[Ship part|parts]] in the process.
Olimar and Louie head to [[River]], and Olimar realizes that a number of his [[Data file|logs and notes]] have gone missing. Olimar also buries the [[Scorch Guard]] here, along with [[Area Hints (Exploration Notes)#To future visitors|a log]], as he states that he doesn't need it anymore. Meanwhile, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. Before they begin their expedition in [[Tundra]], Olimar finds Charlie's impact site and leaves the [[Anti-Electrifier]] with [[Area Hints (Exploration Notes)#To the survivors|a note]], due to the area having "many electrical contraptions". After defeating the [[Armored Mawdad]], the Koppaites make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. (Although it is possible to achieve in-game, the Koppaites did not go to the Distant Tundra on day 3, as they would've seen the Hocotatians, which obviously didn't happen.) Olimar and Louie finally collect enough treasure to repay their new debt, but Olimar picks up a reading of a [[Plasm Wraith|golden object]] in the [[Formidable Oak]]. He ignores Louie's warnings about the area, and they go to the Formidable Oak the next day. While Olimar records his log, he gets captured by the [[Plasm Wraith]], and Louie runs away. Olimar attempts to escape the area several times, but the Plasm Wraith repeatedly knocks him unconscious, since his [[spacesuit]] puts him in forced-sleep. During his escape, Louie is somehow ejected into [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena, losing several of its [[Ship part|parts]] in the process.


Meanwhile, Alph and Brittany reunite once more in the Distant Tundra, take down the Vehemoth Phosbat, and rescue Charlie. They then head off to Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue Louie, who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their juice and Charlie's rubber ducky the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. Meanwhile, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]], and the creature presumably crushed the Hocotate ship into the ground at that moment. The trio eventually discover and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of Olimar, and the explorers set out to rescue him at the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic-drive key, and the whole cast leaves the planet.
Meanwhile, Alph and Brittany reunite once more in the Distant Tundra, take down the Vehemoth Phosbat, and rescue Charlie. They then head off to Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue Louie, who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their juice and Charlie's rubber ducky the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. Meanwhile, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]], and the creature presumably crushed the Hocotate ship into the ground at that moment. The trio eventually discover and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of Olimar, and the explorers set out to rescue him at the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic-drive key, and the whole cast leaves the planet.
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There are four endings to ''Pikmin 3'' (and a game over state), depending on how much fruit the player obtains and if they ran out of juice or not, as explained [[Pikmin 3#Endings|here]]. At this point, none of the endings have been confirmed or denied to be canon, but in order for the events of [[Olimar's Comeback]] to happen, the Koppaites could not have collected all 66 fruits, as that ending mentions how Louie was accidentally left on the planet, which is not the case in Olimar's Comeback.
There are four endings to ''Pikmin 3'' (and a game over state), depending on how much fruit the player obtains and if they ran out of juice or not, as explained [[Pikmin 3#Endings|here]]. At this point, none of the endings have been confirmed or denied to be canon, but in order for the events of [[Olimar's Comeback]] to happen, the Koppaites could not have collected all 66 fruits, as that ending mentions how Louie was accidentally left on the planet, which is not the case in Olimar's Comeback.


After arriving back on Hocotate, Olimar and Louie are told by the President to immediately return to the planet to recover the broken Hocotate ship. They land on the planet on an unnamed escape pod and start going between the areas with the goal of collecting the 5 missing ship parts. On the first day they grow lots of Pikmin for the rest of the mission. On the second and third days they come across large numbers of enemies that they need to defeat to continue, and also find the Hocotate ship in its broken state in the Garden of Hope. On the fourth day they find the first ship part, the [[Main Engine]]. On the fifth day they split up to fight enemies, and on the sixth day they decide to collect treasure, though Louie runs away at the end of the day. On the seventh day, Olimar and Louie reunite again. On the eighth day, they collect some fruits. On the ninth day, they collect a second ship part, the [[Chronos Reactor]]. On the tenth and final day, they collect the last 3 parts, the [[Nova Blaster]], [[Repair-type Bolt]], and [[Analog Computer]], which are found inside enemies. They then leave the planet and return to Hocotate on the newly completed Hocotate ship.
After arriving back on Hocotate, Olimar and Louie are ordered by the President to immediately return to PNF-404 to recover the Hocotate ship. They land on PNF-404 via the [[Pikmin_Reunion#Escape_Pod|Escape Pod]], making a rough landing in the [[Tropical Wilds]]. The two spend the day producing Pikmin for the rest of their time on the planet. The next day, Olimar is homing in on a signal and assumes it is one of the ship parts. Unfortunately, Olimar miscalculated and landed some distance from the Onion. After sweeping through the area in an attempt to locate the origin of the signal, Olimar and Louie can't find the ship part they came for. During the third day they explore the [[Garden of Hope]], and locate part of the Hocotate ship. After clearing an area back to base, Olimar and Louie recover the part. On the fourth day they find and recover the [[Main Engine]] in the [[Distant Tundra]].
 
The next day Olimar and Louie attempt to track down a signal from another ship part and recover treasure from inside a cave. The two somehow get separated, but reunite before the end of the day. On the sixth day they collect treasure in [[Twilight River]], but at the end of the day Louie eats half the fruit they found. Olimar then asked and harshly ridiculed Louie on his accessive appetite, resulting in Louie running away. The next day, Olimar searches for Louie and, after reuniting, Louie apologizes for what he did. On the eighth day, Olimar and Louie go on another expedition to collect treasure. Olimar picks up a faint signal presumably coming from one of the Hocotate ship's parts. However, after exploring, it turned out to be a signal from a fruit, which was produced by the Fruit Finder. On the ninth day, they follow signals into a cave below ground, and discover and collect the [[Chronos Reactor]] in the [[Formidable Oak]]. On the final day, the radar picks up signals from the remaining ship parts. Olimar finds a point where all the signals from parts converge, and learns that the cluster of ship parts were eaten by indigenous life-forms. Olimar and Louie retrieve the last few parts, the [[Nova Blaster]], [[Repair-type Bolt]], and [[Analog Computer]], and finally repair the Hocotate ship. They finally leave PNF-404 via the Hocotate ship and head home to Hocotate.


Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
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