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(Rewrote introduction to reflect the new name of this article, and removed the Ujadani because they aren't enemies.)
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The Waterwraith is a watery, humanoid boss in ''Pikmin 2''. A single one is found in [[Submerged Castle]] (all sublevels) in story mode, while two are found in the [[Bully Den]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. It appears to have a human shape, a head, body, arms, and legs, without distinct characteristics though, since it is transparent. It falls from the sky and moves around on stony rollers, chasing leaders and their Pikmin. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except when attacked by [[Purple Pikmin]]. When a Purple Pikmin lands on or near the Waterwraith, it turns dark and becomes vulnerable to all Pikmin attacks. When the player depletes its health, the rollers crumble and the Waterwraith will run around the cave until defeated.
The Waterwraith is a watery, humanoid boss in ''Pikmin 2''. A single one is found in [[Submerged Castle]] (all sublevels) in story mode, while two are found in the [[Bully Den]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. It appears to have a human shape, a head, body, arms, and legs, without distinct characteristics though, since it is transparent. It falls from the sky and moves around on stony rollers, chasing leaders and their Pikmin. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except when attacked by [[Purple Pikmin]]. When a Purple Pikmin lands on or near the Waterwraith, it turns dark and becomes vulnerable to all Pikmin attacks. When the player depletes its health, the rollers crumble and the Waterwraith will run around the cave until defeated.
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=== Ancient Sirehound ===
{{spoiler|the final boss of Pikmin 4}}
{{Main|Ancient Sirehound}}
The Ancient Sirehound is the final boss of ''Pikmin 4''. It is a green and blue space dog and is implied to be controlled by [[Louie]]. It has multiple phases based around different types of hazards seen in the game.


== See also ==
== See also ==