Talk:Submerged Castle: Difference between revisions

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:A gate.  It's not always like that; if you go through the game multiple times, you'll realise that most sublevel layouts randomise, so we can't specify what exactly is going to be in your way in a walkthrough, only what is most likely to pose a problem.{{User:Greenpickle/sig}}
:A gate.  It's not always like that; if you go through the game multiple times, you'll realise that most sublevel layouts randomise, so we can't specify what exactly is going to be in your way in a walkthrough, only what is most likely to pose a problem.{{User:Greenpickle/sig}}
== Pikmin 4 version ==
Is there a page with the pikmin 4 version of this cave?
You're thinking of the [[Engulfed Castle]]. - [[User:Bossclips|Bossclips]] 9:55, August 11 2023 (EDT)


== The Walkthrough ==
== The Walkthrough ==
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I can provide proof that the Waterwraith can be damaged in earlier sublevels, however it can only be done through an "Instant Kill" code. Would you like me to send proof of my claim that this is the only way that the monster can be damaged?--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 02:31, 15 October 2015 (EDT)
I can provide proof that the Waterwraith can be damaged in earlier sublevels, however it can only be done through an "Instant Kill" code. Would you like me to send proof of my claim that this is the only way that the monster can be damaged?--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 02:31, 15 October 2015 (EDT)


:Good point, but we don't cover Action Replay cheats on Pikipedia; [[Pikipedia:Policy#Game modifications|see here]]. {{User:PikFan23/sig}} 02:44, 15 October 2015 (EDT)
:Good point, but we don't cover Action Replay cheats on Pikipedia; [[Pikipedia:General content policy#Game modifications|see here]]. {{User:PikFan23/sig}} 02:44, 15 October 2015 (EDT)


::Very well. But, even if that is not an acceptable method of doing it, PikFan, I ''can'' prove something else through this little experiment. After watching the Waterwraith die in Sublevel 2 with the code, 5 minutes later when it arrived, out came the [[Professional Noisemaker]] upon death. So yeah, it can be proven for a fact that the Waterwraith is coded to drop the item upon defeat... however, I have yet to prove the "Would the monster return, even if it should die and the treasure is collected?" Funny thing about is that, if I'm not remembering wrong, don't some bosses come back even after you've annihilated them?--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 04:10, 15 October 2015 (EDT)
::Very well. But, even if that is not an acceptable method of doing it, PikFan, I ''can'' prove something else through this little experiment. After watching the Waterwraith die in Sublevel 2 with the code, 5 minutes later when it arrived, out came the [[Professional Noisemaker]] upon death. So yeah, it can be proven for a fact that the Waterwraith is coded to drop the item upon defeat... however, I have yet to prove the "Would the monster return, even if it should die and the treasure is collected?" Funny thing about is that, if I'm not remembering wrong, don't some bosses come back even after you've annihilated them?--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 04:10, 15 October 2015 (EDT)
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:::::::We barely need a video, come to think of it. This whole thing's a bit weird. See, the reason I added that to the trivia was because the game's developers could have just written on the files that "sublevel 1 contains a Waterwraith", "sublevel 2 contains a Waterwraith" ... "sublevel 5 contains a Waterwraith carrying the Professional Noisemaker", but instead they chose to specify that it carries the treasure in all sublevels. That's the only real thing of interest here. If you think about it from a development standpoint, it's slightly interesting, but otherwise, it's nothing worth noting. What do you all say? Should we change that bullet point to focus more on the fact that it's only interesting because of the developers' choice or should we go ahead and make it a bigger deal? &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 16:54, 15 October 2015 (EDT)
:::::::We barely need a video, come to think of it. This whole thing's a bit weird. See, the reason I added that to the trivia was because the game's developers could have just written on the files that "sublevel 1 contains a Waterwraith", "sublevel 2 contains a Waterwraith" ... "sublevel 5 contains a Waterwraith carrying the Professional Noisemaker", but instead they chose to specify that it carries the treasure in all sublevels. That's the only real thing of interest here. If you think about it from a development standpoint, it's slightly interesting, but otherwise, it's nothing worth noting. What do you all say? Should we change that bullet point to focus more on the fact that it's only interesting because of the developers' choice or should we go ahead and make it a bigger deal? &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 16:54, 15 October 2015 (EDT)


:::::::Well, there's this code that allows one to take Bulbmin with them into the cavern and allows Bulbmin (juveniles) to be used outside of caves. You're not gonna believe me when I say it: but when you use that code to spawn Bulbmin, they fall out of the sky. If I can rework it to spawn Purple Pikmin, then maybe... there just might be a chance to see the damaging of the Waterwraith early via Purple Pikmin.
:::::::Well, there's this code that allows one to take Bulbmin with them into the cavern and allows Bulbmin (juveniles) to be used outside of caves. You're not gonna believe me when I say it: but when you use that code to spawn Bulbmin, they fall out of the sky. If I can rework it to spawn Purple Pikmin, then maybe... there just might be a chance to see the damaging of the Waterwraith early via Purple Pikmin. Going off topic, if Bulbmin are used in the field, they randomly carry a Pellet/fallen enemy to a Onion chosen randomly, like the Whites and Purples do. Was that mentioned before? I can easily prove THIS statement with snapshots of gameplay.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 17:01, 15 October 2015 (EDT)
 
::::::::Oh, that second thing isn't mentioned. Yeah, a screenshot would be great. As for the Purples, give it a try, and good luck. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 17:10, 15 October 2015 (EDT)
 
:::::::::Well, I'll admit they're not the ''best'' quality, but they're pictures from my game with the Bulbmin in the Field and them functioning like White and Purples in carrying stuff. What you will see in the two photos, Espyo, is [http://i.imgur.com/BKVSdl7.jpg Bulbmin out in the field] and [http://i.imgur.com/RS8Yr5W.jpg Bulbmin carrying a Pellet to a random Onion, in this case, the yellow Pellet to the Blue Onion].
 
:::::::::I hope that's adequate proof of my statement. Unfortunately, the only way to bring Bulbmin out into the field is the Gecko/Wiird code... or if you have the Gamecube Pikmin 2, with that AR code. I know hacking isn't allowed, but it's the '''only way''' I could prove this/make it possible. And no, their immunity to all hazards is not revoked even if they are out in the field; I've tested it myself. --[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 19:25, 15 October 2015 (EDT)
 
::::::::::Right. Well, hacking in and of itself isn't forbidden. We use all sorts of tinkers to access information we couldn't otherwise, like this. We just generally avoid talking about it because of the bad rap it has in Nintendo's eyes, plus the fact that messing with a game's behavior makes any discovery ambiguous: if you mess around with random codes or file changes and find that some text boxes have the first letter in a bigger size, is that an unused behavior for displaying the text or is it a corruption from the changes? Anyway, if you have nothing better, those will do, I guess. Upload the one where they are carrying something to the wiki. Also, I think this info will merely stay under trivia. The article's complex as-is with normal behaviors. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 04:02, 16 October 2015 (EDT)
 
== Proof of early damage on the Waterwraith in earlier sublevels is coming. ==
 
:After tinkering with the code and applying some math, I've managed to make the Purple Pikmin spawn from out the sky/into a cavern, Espyo. It looks like the desired footage of fighting the Waterwraith normally in earlier sublevels, which has yet to be seen, will be made realistic. Recording the footage will be the hard part since I don't have a camera stand and am not ambidextrous enough to hold a camera and fight the monster. Let me make it clear: I could only pull this off through hacking the game, the New Play Control! version of the game, more specifically. And no, I won't be using the Instant-Kill code; I'd have to show proof of the fight happening.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 12:46, 16 October 2015 (EDT)
::Done. I've added the proof in the Waterwraith page as a snapshot and mentioned that hacking is the only way to have Purple Pikmin earlier than Floor 5.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 15:07, 16 October 2015 (EDT)
:::All right. One question: if you defeat it early, will it still appear in other sublevels when you go down? (I think this was answered before, but I'm doing a million things at once right now, so I can't remember.) &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 15:13, 16 October 2015 (EDT)
::::Well... technically, I can answer ''half'' your question, Espyo; if you destroy the Waterwraith's first form (the rollers), it's still gonna come back in later sublevels in that very form. In other words, even if you hacked Purple Pikmin into the earlier sublevels and reduced the Waterwraith to walking and left the Waterwraith undefeated... it'd start all over again in later subelevels, health restored and everything. And actually, we did discuss that; we've stated the ghostly monster could still return.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 15:50, 16 October 2015 (EDT)
 
== Entering with other Pikmin. ==


Going off topic, if Bulbmin are used in the field, they randomly carry a Pellet/fallen enemy to a Onion chosen randomly, like the Whites and Purples do. Was that mentioned before? I can easily prove THIS statement with snapshots of gameplay.--[[User:TheTruth23|TheTruth23]] ([[User talk:TheTruth23|talk]]) 17:01, 15 October 2015 (EDT)
The video showcasing trying to enter with other kinds of Pikmin doesn't exist anymore. So should we have an image of the message that shows up when you attempt to enter with other kinds of Pikmin? {{unsigned|Vatae}}
:How weird. I've updated the link to a video that shows the same thing. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:08, July 19, 2020 (EDT)