Waterwraith: Difference between revisions

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*It is advised to at least have the [[Rush Boots]] power up, which can allow leaders to quickly escape the Waterwraith. The [[Stellar Orb]] also helps to illuminate the area, giving you a good view of where the beast is.
*It is advised to at least have the [[Rush Boots]] power up, which can allow leaders to quickly escape the Waterwraith. The [[Stellar Orb]] also helps to illuminate the area, giving you a good view of where the beast is.
*In ''Pikmin 4'', The Water Wraith presents very little issue to Oatchi due to his compactness and precise handling, making him ideal for Pikmin transportation instead of letting the Pikmin squad roam free.
*In ''Pikmin 4'', The Water Wraith presents very little issue to Oatchi due to his compactness and precise handling, making him ideal for Pikmin transportation instead of letting the Pikmin squad roam free.
*Also in [[Pikmin 4]], the Water Wraith is slow, so running away is easy unless it pins you.
*It also can't follow into archways.


===Battle===
===Battle===
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