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CortexCPU242 (talk | contribs) (→Olimar's Shipwreck Tale: Expanded) Tag: Mobile edit |
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==Olimar's Shipwreck Tale== | ==Olimar's Shipwreck Tale== | ||
In general, the area themes in the prologue assume an energetic style compared to the quieter tracks used in the main game. This change in music contributes to a greater degree of urgency in the mode, where Olimar has little time for leisurely exploration during the fifteen days he has to collect his lost [[ship part]]s. | In general, the area themes in the prologue assume an energetic style compared to the quieter tracks used in the main game. This change in music contributes to a greater degree of urgency in the mode, where Olimar has little time for leisurely exploration during the fifteen days he has to collect his lost [[ship part]]s. | ||
{{Infobox track | |||
|name = View | |||
|link = https://youtube.com/watch?v=tGNBVO8xDiE?si=iWc9kceSIbBTybrx | |||
|header = y | |||
}} | |||
Plays when the player is selecting an area, unless it is the first [[day]] in a single gameplay session. The first time the player is prompted to select an area after talking to Olimar (regardless of how far along they are in the Shipwreck Tale), the [[#Rescue Command Post|music]] for the surrounding Rescue Command Post continues playing instead. This theme derives its melody from the [[Music in Pikmin#View|area select theme in {{p1}}, but is arranged to sound more like an upbeat march. | |||
{{Infobox track | {{Infobox track | ||
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|header = y | |header = y | ||
}} | }} | ||
The theme for [[Sun-Speckled Terrace | The theme for the [[Sun-Speckled Terrace]] is reminiscent of [[The Impact Site]]'s main theme from ''Pikmin'' however it still primarily uses the same instruments of the [[#Sun-Speckled Terrace|story mode theme]] for this area. | ||
{{clear}} | {{clear}} | ||
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|header = y | |header = y | ||
}} | }} | ||
The theme for [[Blossoming Arcadia | The theme for [[Blossoming Arcadia]] is reminiscent of [[The Forest of Hope]]'s main theme from ''Pikmin''. | ||
{{clear}} | {{clear}} | ||
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|header = y | |header = y | ||
}} | }} | ||
The theme for [[Serene Shores | The theme for the [[Serene Shores]] is reminiscent of [[The Distant Spring]]'s main theme from ''Pikmin'', using similar instruments to play similar parts from [[The Distant Spring]] in combination with the [[#Serene Shores|story mode theme]], as if both tracks are being mixed together. | ||
{{clear}} | {{clear}} | ||
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|header = y | |header = y | ||
}} | }} | ||
This area theme reuses many sounds from the its main story mode counterpart; it even uses a melody similar to the one heard during the game's initial tutorial with [[Captain Olimar]]. | This area theme reuses many sounds from the its main story mode counterpart; it even uses a melody similar to the one heard during the game's initial tutorial with [[Captain Olimar]]. Unlike the other area themes, its melody does not clearly resemble any track from ''Pikmin''. | ||
{{clear}} | {{clear}} | ||
{{Infobox track | |||
|name = End Results (Olimar) | |||
|link = https://youtube.com/watch?v=2f_t3vFjYLk?si=EHmlMUBLlNWs9eit | |||
|header = y | |||
}} | |||
Plays in the [[final results menu]]. | |||
== Enemy mixes == | == Enemy mixes == |
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