Pikmin 3 Deluxe: Difference between revisions
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[[File:P3DX Prerelease Bulborb Targeting.jpg|thumb|250px|A screenshot showing the mini radar.]] | [[File:P3DX Prerelease Bulborb Targeting.jpg|thumb|250px|A screenshot showing the mini radar.]] | ||
* All of the [[downloadable content]] from {{p3}} is included within the base game, and is now unlockable. | * All of the [[downloadable content]] from {{p3}} is included within the base game, and is now unlockable. | ||
* Story Mode has three [[saved game]] slots to choose from, and a [[saved game selection menu]] is included as a result. | * AS with the [[Pikmin (game)|first]] [[Pikmin 2|two]] games, Story Mode has three [[saved game]] slots to choose from, and a [[saved game selection menu]] is included as a result. | ||
* In [[Story Mode]], there is a [[mini radar]] on-screen. The style of the mini radar differs from the standard radar in that it uses solid colors instead of textures – terrain is dark blue, water is a lighter blue, [[out of bounds]] locations are black, and walls are cyan. Leaders and the [[S.S. Drake]] also have stylized icons with minimalist drawings, instead of smaller versions of their portraits. The mini radar can be turned off. | * In [[Story Mode]], there is a [[mini radar]] on-screen. The style of the mini radar differs from the standard radar in that it uses solid colors instead of textures – terrain is dark blue, water is a lighter blue, [[out of bounds]] locations are black, and walls are cyan. Leaders and the [[S.S. Drake]] also have stylized icons with minimalist drawings, instead of smaller versions of their portraits. The mini radar can be turned off. | ||
* Alph now has 2 more pieces of monologue if the player opens the [[talk]] function on day 2: | * Alph now has 2 more pieces of monologue if the player opens the [[talk]] function on day 2: |