Porquillion: Difference between revisions

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{{futuregame}}
{{Infobox enemy
{{Infobox enemy
|pikmin4    = y
|pikmin4    = y
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|family      = Sharpshell
|family      = Sharpshell
|areas      = [[Sun-Speckled Terrace]], [[Hero's Hideaway]]
|areas      = [[Sun-Speckled Terrace]], [[Hero's Hideaway]]
|underground = [[Plunder Palace]], [[Cradle of the Beast]], [[Trial of the Sage Leaf]]
|underground = [[Plunder Palace]], [[Cradle of the Beast]]
|dandori_c  = [[Trial of the Sage Leaf]]
|attacks    = Impale Pikmin
|attacks    = Impale Pikmin
}}
}}


'''Porquillions''' (ハリアラシ、lit. "Needle Storm") are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]].
The '''Porquillion''' ({{j|ハリアラシ|Hariarashi|Hedgepine}}) is a spiky [[enemy]] in {{p4}}. In some fights, Porquillions serve the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. They attack by shooting out the spikes on their bodies, though this leaves them vulnerable until they grow them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]].


== Stats ==
== Stats ==
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The creature's bulbous back is covered in a red shell filled with pores from which its white spikes come out. It is also divided into four distinct parts with a texture similar to inverted sponge. The rest of the body somewhat resembles a hedgehog's, with bulbous eyes, a tiny snout and four short legs tipped with nails.  
The creature's bulbous back is covered in a red shell filled with pores from which its white spikes come out. It is also divided into four distinct parts with a texture similar to inverted sponge. The rest of the body somewhat resembles a hedgehog's, with bulbous eyes, a tiny snout and four short legs tipped with nails.  


== Locations ==
==Locations==
* One appears as the first enemy encounter of the game, during the tutorial with [[Olimar]] in what is later revealed to be the [[Hero's Hideaway]]. This same Porquillion later appears in [[Olimar's Shipwreck Tale]].
* One appears as the first enemy encounter of the game, during the tutorial with [[Olimar]] in what is later revealed to be the [[Hero's Hideaway]]. This same Porquillion later appears in [[Olimar's Shipwreck Tale]]. The table is the same one where a [[Horned Cannon Beetle]] resides in the main game.
* In the northwest of the [[Sun-Speckled Terrace]], next to the Distant Summit landing site.
* In the northwest of the [[Sun-Speckled Terrace]], next to the Distant Summit landing site.
* In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy.
* In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy.
* On the kitchen table in the Hero's Hideaway, on top of a pile of plates to avoid being charged or rushed at.
* On the kitchen table in the Hero's Hideaway, on top of a pile of plates to avoid being charged or rushed at. In Olimar's Shipwreck Tale, there is instead a [[Man-at-Legs]] on this table.
*In sublevel 2 of [[Cradle of the Beast]]. Here, it is not treated as a boss.
*In sublevel 2 of [[Cradle of the Beast]]. Here, it is not treated as a boss.


== Strategy ==
== Strategy ==
{{guide}}
{{guide}}
The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts. In later caves, it can be fought with [[Rock Pikmin]], which are immune to its attacks, though this is slower than using stronger Pikmin.
The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts. In later caves, it can be fought with [[Rock Pikmin]], which are immune to its attacks, though this is slower than using other Pikmin who can latch on due to the Porquillion's tendancy to run away when Rock pikmin chase them during a charge or rebound.
 
To extend the time in which the Porquillion is vulnerable, it could be wise to use [[Ice Pikmin]] or items such as the [[Ice Blast]] or [[Lightning Shock]] to temporarily stun the beast.
 
During refights with the Porquillion in the Hero's Hideaway in which it is elevated on a tower that makes it impossible to rush or charge, it could be wise to instead use [[Winged Pikmin]] who can charge the Porquillion and can also be more swiftly called back. With Ultra-Spicy Spray and a small squad of Winged Pikmin (around 30 should do, but less can be used if you don't mind an extended fight) wait for the enemy to launch its first volley of spikes, then charge Winged Pikmin towards the vulnerable segment. Because of Winged Pikmin's homing ability, most of them should be able to latch onto the enemy, and if they don't they will typically be shaken off into a spot in which they are not in danger of being hit by the spikes. Simply repeatedly charge the Winged Pikmin if they fail to defeat the enemy in time, being careful to avoid the spikes. Using this method, the enemy should be swiftly defeated.
 
If you would prefer not to use Winged Pikmin, [[Purple Pikmin]] are the next best choice. Their high levels of impact damage mean they deal the best damage when thrown, which is what is required to beat this creature when it is elevated. Take care, however, as their slow speed makes it more difficult to call them back when in harms way.


== Notes ==
== Notes ==
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{{naming
{{naming
|common    = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'.
|common    = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'.
|jpcommon  = {{j|ハリアラシ|Hari Arashi|Needle Storm}}. It may also be a combination of {{j|ハリネズミ|Harinezumi|hedgehog|f=tp}} and {{j|ヤマアラシ|Yamaarashi|porcupine|f=tp}}.
|jpcommon  = {{j|ハリアラシ|Hariarashi}}. It appears to be a combination of {{j|ハリネズミ|harinezumi|hedgehog|f=tp}} or {{j|ハリ|hari|needle|f=tp}} and {{j|ヤマアラシ|yamaarashi|porcupine|f=tp}}.
|jpname    = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou|Mulberry chestnut burr scarlet shell}}.
|jpname    = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou|{{w|Mulberry (color)|Mulberry}} Chestnut Burr {{w|Cingulata|Cingulate}}}}. "Mulberry" may refer to its reddish color, while "chestnut burr" refers to its spikes. {{j|ヒコウ|Hikou}} may be short for {{j|被甲目|Hikōmoku|Cingulata|f=tp}}, an order of animals that armadillos belong to.
|scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes, whereas ''Castanutum'' is derived from ''Castanea'', the Latin word for chestnut.  
|scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes, whereas ''Castanutum'' is derived from ''Castanea'', the Latin word for chestnut.  
|internal = <code>HARI</code>. It directly translates into "needle", referring to how it attacks.
|internal = <code>HARI</code>. It directly translates into "needle", referring to how it attacks.
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===Names in other languages===
===Names in other languages===
{{foreignname
{{foreignname
|Jap=ハリアラシ
|Jap = ハリアラシ
|JapR=Hari Arashi
|JapR = Hariarashi
|JapM=Needle Storm
|JapM =  
|ChiTrad = 刺豪豬
|JapN = The name is a portmanteau of {{j|ハリネズミ|harinezumi}} (hedgehog) and {{j|ヤマアラシ|yamaarashi}} (porcupine)
|ChiTradR = Cì háozhū
|ChiTrad = 刺豪豬
|ChiTradR = Cì Háozhū
|ChiTradM = Thorn Porcupine
|ChiTradM = Thorn Porcupine
|ChiSimp = 刺豪猪
|ChiTradN =
|ChiSimpR = Cì háozhū
|ChiSimp = 刺豪猪
|ChiSimpR = Cì Háozhū
|ChiSimpM = Thorn Porcupine
|ChiSimpM = Thorn Porcupine
|PorB=Tatulha
|ChiSimpN =
|PorBM=From "tatu" (armadillo) and "agulha" (needle)
|Dut  = Dartelknordel
|Kor=고슴도저
|DutM =
|KorR=Goseumdojeo
|DutN = Frolicking knordel. "Knordel" may come from "knor" (oink) and "gordel(dier)" (armadillo)
|KorM=From "고슴도치" (hedgehog) and "호저" (porcupine)
|Fra  = Tatoursin
|Spa=Porquipúas
|FraM =  
|SpaM= From "puercoespin" (porcupine) and "púas" (spikes)
|FraN = The name is a portmanteau of ''"tatou"'' (armadillo) and ''"oursin"'' (urchin)
|Fra=Tatoursin
|Ger  = Igelschwein
|FraM= From "tatou" (armadillo) and "oursin" (urchin)
|GerM =  
|Ita=Porcospillo
|GerN = The name is a portmanteau of ''"Igel"'' (hedgehog) and ''"Stachelschwein"'' (porcupine)
|ItaM=From ''porcospino'' (porcupine) and ''spillo'' (needle)
|Ita  = Porcospillo
|ItaM =  
|ItaN = The name is a portmanteau of ''"porcospino"'' (porcupine) and ''"spillo"'' (needle)
|Kor  = 고슴도저
|KorR = Goseumdojeo
|KorM =
|KorN = The name is a portmanteau of {{tt|고슴도치|goseumdochi}} (hedgehog) and {{tt|호저|hojeo}} (porcupine)
|Spa  = Porquipúas
|SpaM = Porcuspikes
|SpaN = The name is a portmanteau of ''"puercoespin"'' (porcupine) and ''"púas"'' (spikes)
|Por  = Tatulha
|PorM = Armaneedle
|PorN = The name is a portmanteau of ''"tatu"'' (armadillo) and ''"agulha"'' (needle)
|notes = y
}}
}}


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{{p4enemies}}
{{p4enemies}}
[[Category:Stabbing enemies]]
[[Category:Stabbing enemies]]
[[Category:Sun-Speckled Terrace]]
[[Category:Hero's Hideaway]]
[[Category:Plunder Palace]]
[[Category:Cradle of the Beast]]
[[Category:Olimar's Shipwreck Tale]]
[[Category:Trial of the Sage Leaf]]
[[Category:Pikmin 4 bosses]]
[[Category:Pikmin 4 bosses]]
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