925
edits
mNo edit summary |
No edit summary |
||
(23 intermediate revisions by 15 users not shown) | |||
Line 8: | Line 8: | ||
|family = Amphibiland | |family = Amphibiland | ||
|areas = [[Hero's Hideaway]] | |areas = [[Hero's Hideaway]] | ||
|underground = [[Doppelgänger's Den]] | |underground = [[Doppelgänger's Den]], [[Dream Home]] | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
The '''Gildemandwee''' ({{j|ザコサンショウ|Zako Sanshou|Small-Fry Salamander}}) is an [[enemy]] in ''[[Pikmin 4]]''. It is a brown salamander-like creature with a glowing antenna like an {{w|Anglerfish}}, and a gold stone stuck to its back. It is the juvenile form of the [[Gildemander]]. | The '''Gildemandwee''' ({{j|ザコサンショウ|Zako Sanshou|Small-Fry Salamander}}) is an [[enemy]] in ''[[Pikmin 4]]''. It is a brown salamander-like creature with a glowing antenna like an {{w|Anglerfish}}, and a gold stone stuck to its back. It is the juvenile form of the [[Gildemander]]. | ||
Line 23: | Line 23: | ||
|regen4 = Unknown | |regen4 = Unknown | ||
}} | }} | ||
The HP for the chunk on the creature's back is the same as the actual healthbar, being 500. | |||
== Behavior == | == Behavior == | ||
Line 33: | Line 34: | ||
[[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | [[File:GildemandweeCoinFlip.jpg|thumb|right|250px|A Gildemandwee flipping its gold stone onto its back.]] | ||
If a Gildemandwee is active in the area or sublevel, the [[Treasure Gauge]] will act as if there is treasure remaining, even if the area or sublevel is 100% cleared. | If a Gildemandwee is active in the area or sublevel, the [[Treasure Gauge]] will act as if there is treasure remaining, even if the area or sublevel is 100% cleared. This even goes as far as the game warning the player that they have not collected all treasures on the current sublevel, should a Gildemandwee still be alive after collecting all treasures when attempting to leave the current sublevel. | ||
{{clear}} | {{clear}} | ||
==Appearance== | ==Appearance== | ||
Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They | Gildemandwees have brown bodies, white belly, black beady eyes and stubby limbs. They somewhat resemble real-world salamanders. On its forehead is a dangling lantern, similar to an anglerfish, with a pulsing yellow light. On its back is a gold-colored stone that the Gildemandwee uses to protect the weak spot underneath the stone. If exposed, the weak spot is a red lump that shatters upon defeat. If the gold stone is destroyed whilst the Gildemandwee is still alive, the lantern turns off. | ||
Gildemandwees are actually the baby forms of Gildemanders, although unlike their adult counterparts, they only have one gold chunk and can't effectively use their antennas to control Pikmin. | |||
== Locations == | == Locations == | ||
*[[Hero's Hideaway]] | *[[Hero's Hideaway]] | ||
*[[Doppelgänger's Den]] | *[[Doppelgänger's Den]] | ||
*[[Dream Home]] | |||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
The Gildemandwee has only one weak spot on his back, which is the only spot that is capable of taking damage. This spot is protected by a false gold nugget that has to be picked off before attacking. This can be accomplished by throwing Pikmin at it, in which case [[Purple Pikmin]] are the best option due to their high impact damage and ability to latch on, but it is preferable to use [[Oatchi]]'s [[rush]] attack, since the trajectory of the attack allows Pikmin to latch onto the weak spot once the nugget is removed. Care must be taken to manage your squad, if any Pikmin are attacking the nugget when the Gildemandwee retrieves it, they will perish. | |||
== Notes == | == Notes == | ||
Line 65: | Line 67: | ||
== Naming == | == Naming == | ||
{{see more|Amphibiland family#Naming}} | {{see more|Amphibiland family#Naming}} | ||
{{naming | {{naming | ||
|common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" may refer to the middle part of the word "salamander", and "wee" refers to the word little, itself a reference to the Gildemandwee's juvenile form. | |common = Gildemandwee. "Gilde" may refer to the word "gilded", meaning golden, "mand" may refer to the middle part of the word "salamander", and "wee" refers to the word little, itself a reference to the Gildemandwee's juvenile form. | ||
|jpcommon = {{j|ザコサンショウ|Zako Sansho|Small-Fry Salamander}}. It combines "{{j|雑魚|Zako}}" (small fry) and "{{j|山椒魚|Sanshouuo}}" (salamander). | |jpcommon = {{j|ザコサンショウ|Zako Sansho|Small-Fry Salamander}}. It combines "{{j|雑魚|Zako}}" (small fry) and "{{j|山椒魚|Sanshouuo}}" (salamander). | ||
|jpname = {{j|ニセガネオカアンコウ 幼体|Nisegane Oka Ankou Youtai| | |jpname = {{j|ニセガネオカアンコウ 幼体|Nisegane Oka Ankou Youtai|Counterfeit Money Hill Anglerfish (juvenile)}}. "Counterfeit money" refers to the fake gold on its back. | ||
|scientific = Salamandra falsaurum (juvenile). ''Salamandra'' refers to the real life genus of salamander. ''Falsaurum'' may be a combination of ''falsum'', Latin for fraud and '' | |scientific = Salamandra falsaurum (juvenile). ''Salamandra'' refers to the real life genus of salamander. ''Falsaurum'' may be a combination of ''falsum'', Latin for fraud and ''aurum'', Latin for gold. | ||
|internal = <code>NISEZAKO</code>. "Nise" comes from "ニセガネ", which means | |internal = <code>NISEZAKO</code>. "Nise" comes from "ニセガネ", which means counterfeit money. "Zako", or "ザコ", which means small fry, refers to how it is the juvenile form of Gildemander. | ||
}} | }} | ||
=== Names in other languages === | === Names in other languages === | ||
{{foreignname | {{foreignname | ||
|Jap = ザコサンショウ | |Jap = ザコサンショウ | ||
|JapR = Zako | |JapR = Zako Sanshō | ||
|JapM = Small-Fry Salamander | |JapM = Small-Fry Salamander | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = Kleine guldamander | |||
|Dut = | |DutM = Small gildemander | ||
|DutM = | |||
|Fra = Aurimandrille | |Fra = Aurimandrille | ||
|FraM = | |FraM = Little goldmander | ||
|FraN = | |FraN = "Aurimandre" ([[Gildemander]]) with the diminutive suffix "-ille" | ||
|Ger = | |Ger = Schatzamanderlein | ||
|GerM = | |GerM = Gildemanderling | ||
|GerN = | |GerN = "Schatzamander" ([[Gildemander]]) with the diminutive suffix "-lein" | ||
|Ita = | |Ita = Oromandrina | ||
|ItaM = | |ItaM = | ||
|ItaN = | |ItaN = "Oromandra" ([[Gildemander]]) with the diminutive suffix "-ina" | ||
|Kor = | |Kor = 꼬마도롱뇽 | ||
|KorR = | |KorR = Kkoma-Dorongnyong | ||
|KorM | |KorM = Little Salamander | ||
|Spa = Aurimandrucha | |Spa = Aurimandrucha | ||
|SpaM = | |SpaM = | ||
|SpaN = | |SpaN ="Aurimandra" ([[Gildemander]]) with the pejorative suffix "-ucha" | ||
|Por = Ouromandrinha | |||
|PorM = Little goldmander | |||
|PorN = "Ouromandra" ([[Gildemander]]) with the diminutive suffix "-inha" | |||
|notes = y | |notes = y | ||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image}} | {{image|images of wild Gildemandwees.}} | ||
<gallery> | <gallery> | ||
Gildemandwee P4.jpg|A Gildemandwee in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | |||
Gildemandwee Exposed Weak Point P4.jpg|A Glidemandwee with its gold stone destroyed and its weak point exposed. | |||
Gildemandwee backside.jpg|The backside of a Gildemandwee. | |||
Gildemandwee eating.jpg|A Gildemandwee eating [[pikpik carrot]]s. | |||
Gildemandwee pot.jpg|A Gildemandwee popping out of a [[breakable pot]] in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | |||
Gildemandwee corpse.jpg|The corpse of a Gildemandwee in the Piklopedia. | |||
</gallery> | </gallery> | ||
Line 121: | Line 122: | ||
{{p4enemies}} | {{p4enemies}} | ||
[[Category:Pikmin-eating enemies]] | |||
[[Category:Hero's Hideaway]] | [[Category:Hero's Hideaway]] | ||
[[Category: | [[Category:Doppelgänger's Den]] | ||
[[Category: | [[Category:Dream Home]] | ||
[[Category:Olimar's Shipwreck Tale]] |
edits