Music in Pikmin 4: Difference between revisions

m
Added links to the Dandori Battle themes.
(Added links for the sunset versions of the Olimar's Shipwreck Tale tracks. I'm not too sure where to add their respective internal names though.)
m (Added links to the Dandori Battle themes.)
Tags: Mobile edit Advanced mobile edit
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{{page title| Music in ''Pikmin 4''}}
{{page title| Music in ''Pikmin 4''}}
{{game icons|p4=y}}
{{game icons|p4=y}}
{{futuregame}}
{{stub}}
{{stub}}
The '''music''' of {{p4}} accompanies every part of the game, from [[menu]] screens to [[area]]s to [[Dandori Battle]]s.
The '''music''' of {{p4}} accompanies every part of the game, from [[menu]] screens to [[area]]s to [[Dandori Battle]]s.
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|header = y
|header = y
}}
}}
The music for a title screen has the important role of establishing what the musical style of a game will be, as a listener's first impressions of a soundtrack are likely to be made here; the title screen of ''Pikmin 4'' immediately demonstrates its brand new emphasis on ambience and subtlety, which are two regularly occurring themes throughout rest of the game. This piece is almost entirely solo piano, with an occasional strike of a large {{w|standing bowl}} for bass; the piano is also notably cinematic in style and very high-fidelity. A high-pitched fanfare played by this piano briefly introduces the title of the game, and then begins the main looping section of the piece in a 6/8 time signature. While the chords are mostly consonant, occasional out-of-key notes add an uneasy feel to the piece. A minute into the loop, a delicate performance of the ''Pikmin 2'' motif can be heard.
The music for a title screen has the important role of establishing what the musical style of a game will be, as a listener's first impressions of a soundtrack are likely to be made here; the title screen of ''Pikmin 4'' immediately demonstrates its brand new emphasis on ambience and subtlety, which are two regularly occurring themes throughout rest of the game. This piece is almost entirely solo piano, with an occasional strike of a large {{w|standing bowl}} for bass; the piano is also notably cinematic in style and very high-fidelity. A high-pitched fanfare played by this piano briefly introduces the title of the game, and then begins the main looping section of the piece in a 6/8 time signature. While the chords are mostly consonant, occasional out-of-key notes add an uneasy feel to the piece. A minute into the loop, a delicate performance of the ''Pikmin'' motif can be heard.


{{clear}}
{{clear}}
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{{Infobox track
{{Infobox track
|name = Dandori Battle 1 (toys)
|name = Dandori Battle 1 (toys)
|link = https://youtu.be/zJLMPMAlD0M
|header = y
|header = y
}}
}}
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{{Infobox track
{{Infobox track
|name = Dandori Battle 2 (sand)
|name = Dandori Battle 2 (sand)
|link = https://youtu.be/ejZoTySmzL0
|header = y
|header = y
}}
}}
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{{Infobox track
{{Infobox track
|name = Leafy Showdown
|name = Leafy Showdown
|link = https://youtu.be/qQ4kjvpMO_8
|header = y
|header = y
}}
}}
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