109
edits
(Article and changes are not a stub, gallery is) |
|||
(96 intermediate revisions by 30 users not shown) | |||
Line 8: | Line 8: | ||
|esrb=E 10+ | |esrb=E 10+ | ||
|console=Nintendo Switch | |console=Nintendo Switch | ||
|developer= | |developer=Nintendo European Research & Development | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
Line 19: | Line 19: | ||
|rereleaseof=[[Pikmin 2]] | |rereleaseof=[[Pikmin 2]] | ||
}} | }} | ||
'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. | '''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}. | ||
A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1 + 2]]''. This bundle | A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle received a physical release in North America, Europe, and Japan on {{date|22|September|2023}}. | ||
==Changes== | == Changes == | ||
{{ | In general, the game has no [[region]]al differences unlike the previous releases, and is instead based on the US version. This port is also built off of the US version of ''[[New Play Control! Pikmin 2]]'', meaning that unless stated otherwise, all changes from that version also apply to this game. On top of those and the changes common to both this game and {{p1s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist. | ||
=== Gameplay === | |||
* Pressing {{button|switch|-}} shows [[Controls#Controller diagram|a screen displaying the game's controls]] . | |||
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating. | |||
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped. | |||
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the preset layouts available. | |||
* The [[Man-at-Legs]] is no longer invincible while getting up, unlike in {{npcp2}}. | |||
=== | === Graphics === | ||
* The | * The [[mistake#Pikmin 2|white space]] inside the President's hair curl in the [[Cutscene#Debt Repayment Cinema|Debt Repayment Cinema]] has been removed. | ||
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely due to Nintendo losing the legal rights to use the branding seen on the treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}} | |||
* The text for cave loading screens is much more opaque, and cream-colored. | |||
* All instances of the word "Louie" that were colored blue have been recolored to a light yellow, matching the color of Louie's icon background in {{P3}}. | |||
* Many [[Piklopedia (Pikmin 2)|Piklopedia]] icons have been replaced with artwork instead of in game renders. | |||
* The backgrounds on [[Louie]] and [[The President]]'s health icons now match their head shapes rather than re-using Olimar's background. | |||
* The text on the [[Challenge Mode (Pikmin 2)|Challenge Mode]] loading screen is a little whiter and more opaque. The sublevel number has a greenish-yellow shadow. | |||
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely | |||
* The | |||
===Text=== | === Text === | ||
* | * Various pieces of text have been changed. (e.g.: cutscene text, [[mail]], [[Olimar's notes]], etc.) | ||
* The | ** Mail overall has been changed to be more polite, one example being removing the mention of Bulbie not getting fed. | ||
** Spam [[mail]] has been changed to remove links to promotional sites. | |||
* Various [[treasure]]s and [[series]] were renamed, along with some of their descriptions. | |||
** The [[Husband's Tears Series]] was renamed to the Expensive Sentiments Series, and its corresponding completion announcement was completely rewritten. | |||
** The [[Space Love Series]] was renamed to the Celestial Vibes Series, and its corresponding completion announcement was completely rewritten. | |||
** The [[Gemstar Wife]] was renamed to the Red Gemstar. | |||
** The [[Gemstar Husband]] was renamed to the Green Gemstar. | |||
** The [[Gherkin Gate]] was renamed to the Flavor Gate. | |||
** Part of Olimar's notes on the [[Love Nugget]] were rewritten. | |||
* Various [[enemies]] were renamed, or received other changes. | |||
** The [[Caustic Dweevil]] was renamed to Hydro Dweevil. | |||
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively. | |||
** The [[Doodlebug]]'s family was changed from the flint bug family to the [[flint beetle family]] (same as the [[Iridescent Flint Beetle]]) to align with the Japanese version's script. | |||
===Audio=== | === Audio === | ||
* The [[Ai no Uta]] | * The Pikmin singing ''[[Ai no Uta]]'' [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals. | ||
* ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Flooded Stump|Flooded Stump]]'' have some instruments missing. | |||
===Other=== | === Other === | ||
* [[ | * The European model of the [[Arboreal Frippery]] is now used in all regions. | ||
===List of treasures with different appearances=== | === List of treasures with different appearances === | ||
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}} | {{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}} | ||
*[[Courage Reactor]] | * [[Courage Reactor]] | ||
*[[Quenching Emblem]] | * [[Quenching Emblem]] | ||
*[[Healing Cask]] | * [[Healing Cask]] | ||
*[[Alien Billboard]] | * [[Alien Billboard]] | ||
*[[Drought Ender]] | * [[Drought Ender]] | ||
*[[Survival Ointment]] | * [[Survival Ointment]] | ||
*[[Optical Illustration]] | * [[Optical Illustration]] | ||
*[[Gherkin Gate]] | * [[Gherkin Gate]] | ||
*[[Creative Inspiration]] | * [[Creative Inspiration]] | ||
*[[Patience Tester]] | * [[Patience Tester]] | ||
* [[Fuel Reservoir]] | |||
* [[Durable Energy Cell]] | |||
* [[Proton AA]] | |||
* [[Endless Repository]] | |||
* [[Drone Supplies]] | |||
* [[Activity Arouser]] | |||
* [[Abstract Masterpiece]] | |||
* [[Fruit Guard]] | |||
* [[Happiness Emblem]] | |||
* [[Hypnotic Platter]] | |||
* [[Massive Lid]] | |||
* [[Pondering Emblem]] | |||
* [[Salivatrix]] | |||
* [[Stringent Container]] | |||
* [[Thirst Activator]] | |||
* [[Yellow Taste Tyrant]] | |||
== Other information == | == Other information == | ||
Line 76: | Line 101: | ||
* Supports cloud save data. | * Supports cloud save data. | ||
==References== | == History == | ||
{{stub|section=y}} | |||
=== Updates === | |||
{{see|Update#List of Pikmin 2 (Nintendo Switch) updates}} | |||
== Trivia == | |||
* The key art is likely inspired by the Japanese box art for the original GameCube game. | |||
== Gallery == | |||
{{stub|section=y}} | |||
<gallery> | |||
Pikmin 2 Switch Logo.png|Logo. | |||
</gallery> | |||
== Names in other languages == | |||
{{Foreignname | |||
|Jap=ピクミン2 | |||
|JapR=Pikumin 2 | |||
|JapM=Pikmin 2 | |||
|ChiTrad=皮克敏2 | |||
|ChiTradR=Píkèmǐn 2 | |||
|ChiTradM=Pikmin 2 | |||
|ChiTradN=Name taken from Nintendo's official website. | |||
|Dut=Pikmin 2 | |||
|DutM=- | |||
|DutN=Name taken from Nintendo's official website. | |||
|Fra=Pikmin 2 | |||
|FraM=- | |||
|Ger=Pikmin 2 | |||
|GerM=- | |||
|Ita=Pikmin 2 | |||
|ItaM=- | |||
|Kor=피크민 2 | |||
|KorR=pikeumin 2 | |||
|KorM=Pikmin 2 | |||
|Spa=Pikmin 2 | |||
|SpaM=- | |||
|Por=Pikmin 2 | |||
|PorM=- | |||
|PorN=Name taken from Nintendo's official website. | |||
|notes=y | |||
}} | |||
== See also == | |||
* {{p1s}} | |||
* ''[[New Play Control!]]'' | |||
** ''[[New Play Control! Pikmin]]'' | |||
** ''[[New Play Control! Pikmin 2]]'' | |||
* {{p3d}} | |||
== References == | |||
{{refs}} | {{refs}} | ||
{{games}} | {{games}} |
edits