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[[Image:Thumb_pikmin_ghosts.jpg|thumb | {{Title}} | ||
'''Pikmin | |||
[[Image:Thumb_pikmin_ghosts.jpg|thumb|Multiple colours of spirits.]] | |||
'''Pikmin spirits''' appear every time a [[Pikmin family|Pikmin]] is killed by a hazard or enemy. These ghostly shapes ascend slowly until they fade away, reminding or alerting the player that a Pikmin has fallen. They roughly resemble a Pikmin's shape; however, they lack feet and leaf, bud or flower, and any identifying characteristics such as the Red Pikmin's nose. Their appearance is slightly transparent and they vary between the games. | |||
In ''[[Pikmin (game)|Pikmin]]'', every Pikmin has a blue spirit, irrelevant of the colour of the Pikmin itself, while spirits in ''[[Pikmin 2]]'' are representative of the dead Pikmin's color. They also differ in size, most notable between those of [[Purple Pikmin|Purple]] and [[White Pikmin]]. | |||
==Enemies== | ==Enemies== | ||
[[Image:Spirit_1.jpg|thumb| | [[Image:Spirit_1.jpg|thumb|left|The spirit of a recently killed [[Dwarf Bulborb]].]] | ||
Enemy | Enemy spirits have a pink-purple colour and look like a bubble with a more transparent "tail" trailing behind. Two holes resembling eyes are visible near the shape's centre. [[Bulbmin]] produce a smaller version of this type of spirit when they die. In ''[[Pikmin 2]]'' these spirits make an eerie sound when ascending. There is also a minor glitch involved with enemy spirits: if an enemy is killed and the camera is rotated so that the beast is no longer on-screen, the enemy spirit will not ascend until it is once again visible for the camera on-screen. | ||
{{-}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Image:P1 Pikmin spirit.png|A screenshot of a Pikmin spirit in ''Pikmin''. | |||
Image:Pikminghosts.jpg|In ''Pikmin'', all spirits of Pikmin are blueish white. | |||
Image:Spirits in Brawl.jpg|The appearance of Pikmin spirits in ''Super Smash Bros. Brawl''. | |||
Image:P1 enemy spirit textures.png|The textures used in ''Pikmin'' for the enemy spirits. | |||
</gallery> | </gallery> | ||
[[Category: | [[Category:Game mechanics]] |
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