StuperStar

Joined August 20, 2014
Line 78: Line 78:
====Gardening Spine Beetle====
====Gardening Spine Beetle====
: This unique big-like creature can be a nuisance, especially when paired with other creatures. The reason why this bug can be so annoying is that it can PLUCK Pikmin from the ground and EAT them. However, it isn't too fast (it ain't as slow as a Breadbug, but it ain't an Antenna Beetle), and only has the life of a mature Bulbmin. Another foible is that it can only Pluck one Pikmin at a time. But still, imagine pairing thins creature with a Ballywog or Snitchbug. 
: This unique big-like creature can be a nuisance, especially when paired with other creatures. The reason why this bug can be so annoying is that it can PLUCK Pikmin from the ground and EAT them. However, it isn't too fast (it ain't as slow as a Breadbug, but it ain't an Antenna Beetle), and only has the life of a mature Bulbmin. Another foible is that it can only Pluck one Pikmin at a time. But still, imagine pairing thins creature with a Ballywog or Snitchbug. 
: Killing it is an easy concept. Throw Pikmin on it. It'll eventually die. It can defned itself but leaving into the air and flying away. However, it's weight causes it to fall after a few seconds of flying. It'll try to scuttle away from attacking Pikmin, but can still eat them.
: Killing it is an easy concept. Throw Pikmin on it. It'll eventually die. It can defned itself but leaving into the air and flying away. However, it's weight causes it to fall after a few seconds of flying. It'll try to scuttle away from attacking Pikmin, but can still eat them.
: Found mostly underground, but could appear above ground.
: I'm basing the design off of this (However, I'm changing it up quite a bit to make it more "beetle-like"): http://www.terminalia.org/tour/articles/a08d-05.jpg
: I'm basing the design off of this (However, I'm changing it up quite a bit to make it more "beetle-like"): http://www.terminalia.org/tour/articles/a08d-05.jpg


Line 85: Line 89:


: Kill it like any regular Snitchbug. When it falls onto the ground, it'll drop it's weapon, and once it takes flight again, it'll try to retrieve it as soon as possible. 
: Kill it like any regular Snitchbug. When it falls onto the ground, it'll drop it's weapon, and once it takes flight again, it'll try to retrieve it as soon as possible. 
: Found mostly above ground, but has presents underground as well.
====Raging Bulblax====
====Raging Bulblax====
: The Raging Bulblax a boss and would be treated much like the Burrowing Snagret or Beady Long Legs (a boss early the game, later become somewhat of a regular enemy later). This crazy Bulblax as those blood-shot eyes and will viciously charge at a leader if they come into view. it charges up like a bull and then runs full speed, only stopping when it hits the wall. Once it hits the wall, it'll fall over and lay stunned for a bit, leaving it vulnerable. However, if a leader got hit in the charge, you'll be unable to get up in time to hurt it (so it's a good idea to have leaders separated to avoid being completely helpless). Any Pikmin hit in the charge will either get launched or die.
: The first battle would easily be the hardest of them since, from what I've thought of, it would be the only on in an inclosed space. You could completely avoid attacking its later appearances.
====Hole Mole====
: The Hole Mole likes to dig holes that stretch across the area, making its tunnels useful for getting to new places. The mole will pop up at the enterance (usually only one enterance is available before killing it). It will never leave its hole, so if you don't want to fight it, just walk away. But the tunnels are important and usually have to be entered at some point, so you'll have to kill it at some point. To do that, simply throw Pikmin on it. Preferably its head. It will try to scratch the Pikmin with its gigantic claws.
: Scratching Pikmin will kill them, but if you threw Pikmin on its head, the Pikmin will actually just get thrown off and the Hole Mole will hurt itself. But remember to call back your Pikmin because they'll run right back to the Hole Mole, but not to its head, leaving the Pikmin easily killable
: Only found above ground
====Unnamed Tentacle Snake Boss====
====Unnamed Tentacle Snake Boss====
: This is a major boss and can be a massacre if you're not prepared. This snake is equipped with four extra coilly arms. Like having 5 tails; 4 of them used to snatch up Pikmin and eat them. It ate one of the Onions, but the Pikmin inside, miraculously, are still alive. The Snake is fought in a tree and slithers around the arena. 
: Its weak point is its head, but to hurt its head (it'll move its head out of the way of any Pikmin), you have to attack its actual tail, which has a leaf on it. Throw Pikmin (preferably Purples) on the leaf. But remember to stay away from his arms. They'll lash out at the Pikmin. Enough damage to the leaf will cause it to be completely stunned, and his head will fall to the ground, and you can attack.
====Unnamed Water Spurting Frog====
====Unnamed Water Spurting Frog====
====Unnamed Mole====
: This enemy is a frog, but it isn't part of the Wollywog group. It's still an amphibutor, but just not a Wollywog. This enemy resides in puddles of water, waiting for you and your Pikmin to approach it. Once you come by, It'll start sucking up and drying out the little puddle it's in. Now that the puddle is dry, you can pass without Blues, making this enemy actually useful, and killing it may actually be a bad thing (in fact, this enemy has to be encountered before getting Blues).
 
: Anyways, after a little bit of time with all the water in its mouth, it'll spit it all back out at you, much like a Watery Blowhog, but much more water is being spit out.
 
: The puddle will eventually fill back up.


: If you want to kill it, you have to have bluesas you probably won't have enough time with non-Blues. With Blues, you just throw them on it. It'll shake them off, but other than that, it's helpless.


==Other Wikis I've Edited On==
==Other Wikis I've Edited On==
56

edits