Challenge run: Difference between revisions
Jump to navigation
Jump to search
(Add current Low IGT world record by PiePusher11) |
(Improve description of Low%) |
||
Line 215: | Line 215: | ||
==Low%== | ==Low%== | ||
A '''low% challenge''' is when a game is completed | A '''low% challenge''' is when a game is completed (or some other goal is reached) while progressing as little as possible. What counts as "progress" is arbitrary in games that don't show an in-game completion percentage, but it usually refers to unlocking or collecting anything permanent. | ||
===Emergence Cave challenge=== | ===Pikmin Low%=== | ||
In ''Pikmin'', this challenge only requires the player to collect the 25 mandatory [[ship part]]s and ignore the 5 optional ones. | |||
===Pikmin 2 Emergence Cave challenge=== | |||
An '''Emergence Cave challenge''' is a challenge where a player repays the debt in ''[[Pikmin 2]]'' using the [[Emergence Cave]] as a primary source of money, and without entering any other area in the game. Because [[Enemy|enemies]] in caves respawn and are worth a small amount of [[Poko]]s, it is possible to eventually complete the game using just the first cave. | An '''Emergence Cave challenge''' is a challenge where a player repays the debt in ''[[Pikmin 2]]'' using the [[Emergence Cave]] as a primary source of money, and without entering any other area in the game. Because [[Enemy|enemies]] in caves respawn and are worth a small amount of [[Poko]]s, it is possible to eventually complete the game using just the first cave. | ||