Olimar's monitor: Difference between revisions
Jump to navigation
Jump to search
m (HELP) Tag: Replaced |
(Undo revision 237613 by CheeseGuy (talk) Undid vandalism, on an alt because I dont remember my password and am on a different computer.) Tag: Undo |
||
Line 1: | Line 1: | ||
{{game icons|p=y}} | |||
{{infobox menu | |||
| image = {{switchable|Radar|[[File:Pikmin radar.png|250px]]|Controls (GameCube)|[[File:Pikmin controls menu.jpg|250px]]|Controls (Wii)|[[File:NPCP controls.jpg|250px]]}} | |||
| parent = Gameplay | |||
| music = The music of the current area | |||
}} | |||
In {{p1}}, the [[radar]] is accessed from a separate menu from the pause menu, called "'''Olimar's monitor'''"{{cite quote|'''Olimar's monitor''' / {{button|gc|y}} You can check this screen by pressing the '''Y''' Button during the game. Press the '''Y''' or '''B''' Button to return to the game.|Information about Olimar's monitor|the corresponding page of the ''Pikmin'' instruction manual}}, and it can be opened by pressing {{button|gc|y|wii|+}} mid-game. This menu contains the actual radar on the right side, with instructions on how to pan and zoom on the top-right corner. On the top-left corner of the screen, there is the name of the current [[area]]. Below that, the number of Pikmin in the squad and in the [[Onion]]s appears, for each type. Below those, the number of total idle Pikmin in the field. Finally, in the bottom-right corner, the number of collected [[ship part]]s is written. | |||
By pressing {{button|gc|r|wii|padr}}, the player will be taken to a different page, explaining the [[controls]]. This one contains an illustration of a [[GameCube]] Controller, or a [[Wii]] Remote with a Nunchuk attached. Boxes scattered around the screen explain what each button and stick does. The buttons and sticks on the illustration flash in order, with each one flashing three times. | |||
{{clear}} | |||
==See also== | |||
*[[KopPad]] | |||
==References== | |||
{{refs}} | |||
{{menus}} |