Arachnorb family: Difference between revisions

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Tag: Reverted
(Undo: It's not in the demo so we shouldn't document it here yet.)
Tag: Undo
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[[File:Man-at-legs.jpg|left|150px]]
[[File:Man-at-legs.jpg|left|150px]]
{{main|Man-at-Legs}}
{{main|Man-at-Legs}}
The Man-at-Legs first appeared as a boss in ''[[Pikmin 2]]'' that will return in Pikmin 4. Unlike the other known Arachnorbs, it is a biomechanical creature and has very spindly feet that can't squash Pikmin, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are usually found in arenas that have barriers and obstacles that can be used as shields against the blasts.
The Man-at-Legs first appeared as a boss in ''[[Pikmin 2]]''. Unlike the other known Arachnorbs, it is a biomechanical creature and has very spindly feet that can't squash Pikmin, making its battle strategy different. It moves around quickly, and stops only to use its blaster-like weapon to attack when it has been agitated with attacks. It has its flaws, though; there is a visible laser it uses to target the Pikmin, making it obvious where it's going to shoot. These enemies are usually found in arenas that have barriers and obstacles that can be used as shields against the blasts.


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