Fire starter: Difference between revisions
Jump to navigation
Jump to search
(→Locations: Added location) Tag: Mobile edit |
(Throwing a fire starter at a Fiery Bulblax will reset the time limit on the fire starter.) |
||
Line 21: | Line 21: | ||
Throwing a fire starter at frozen [[hydro jelly]] or at an [[ice wall]] will instantly destroy it. In either case the fire starter disappears, and in the case of the ice wall, it is possible for the Pikmin to become frozen. | Throwing a fire starter at frozen [[hydro jelly]] or at an [[ice wall]] will instantly destroy it. In either case the fire starter disappears, and in the case of the ice wall, it is possible for the Pikmin to become frozen. | ||
Throwing a fire starter at a [[Fiery Bulblax]] will reset the time limit on the fire starter. | |||
In cold [[cave]] sublevels, having a lit bonfire altar will warm up the room and stop Pikmin from feeling cold. | In cold [[cave]] sublevels, having a lit bonfire altar will warm up the room and stop Pikmin from feeling cold. |