Super Smash Bros. for Nintendo 3DS and Wii U: Difference between revisions

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''"They are different characters, so they each get their own title treatment on the character-selection screen. See? It says Alph."'' <ref>https://miiverse.nintendo.net/replies/AYMHAAACAABnUYoKV2y9aQ</ref>
''"They are different characters, so they each get their own title treatment on the character-selection screen. See? It says Alph."'' <ref>https://miiverse.nintendo.net/replies/AYMHAAACAABnUYoKV2y9aQ</ref>
==Custom==.
Like the other characters in the game, Olimar comes with 2 alternate moves for each of his special attacks, as well as exclusive equipment.
===Standard Specials===
*Hardy Pikmin Pluck: It takes longer to Pluck Pikmin, but they are more resistant, taking more damage to kill.
*Explosive Pikmin Pluck: Again, it takes longer to pluck Pikmin, but plucking them causes a small explosion that can damage opponents. However, Pikmin are easily to kill, and may even die without being attacked, forcing Olimar to puck more Pikmin. The amount of damage given by the explosion also depends on the Pikmin type. Red, Yellow, and Blues inflict 7% damage, Whites emit poison fumes that deal 4%, and Purples deal 9% as well as deal a stronger knockback.
===Side Specials===
*Sticky Pikmin Throw: Pikmin are harder to shake off, but they deal less damage
*Tackle Pikmin Throw: All Pikmin behave like Purple Pikmin
===Up Specials===
*Winged Pikmin Jump: The recovery is faster, but upon parting ways with the Winged Pikmin, Olimar immediately falls into the helpless state. This attack also requires to be recharged. The attack gets weaker with each consecutive use. It also has a push affect on opponents. At full charge, Olimar has a lot better vertical recovery than the regular move.
*Mighty Winged Pikmin: The recovery has a set amount of travel distance.
===Down Specials===
*Order Tackle: Upon being called back, the Pikmin travel at a high arc and damage any opponent they hit. If they were latched onto someone, there's also a chance that opponent will be brought back with them. However, the move has ending lag, leaving Olimar vulnerable. Red, Yellow, and Blues do 2% damage, Whites do 1%, and Purples do 7%.
*Dizzy Whistle: All opponents within the vicinity of the attack gets slipped around, similar to Mario's cape. They also take 1% damage from it. The move has starting lag, leaving Olimar vulnerable at the move's early frames.
===Equipment===
*Brave Pikmin: Attack +50, Defense -29
*Desperate Defender Pikmin: Improved defense in a crisis. Attack +20, Defense -23


==Garden of Hope==
==Garden of Hope==
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