Mission Mode: Difference between revisions
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Unlike the Challenge Mode in previous games, this one is available from the start of the game, but certain requirements must be met in order to unlock some stages: for Collect Treasure! and Battle Enemies!, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. Bosses in Defeat Bosses! mode are only made available once they're fought in Story mode. | Unlike the Challenge Mode in previous games, this one is available from the start of the game, but certain requirements must be met in order to unlock some stages: for Collect Treasure! and Battle Enemies!, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. Bosses in Defeat Bosses! mode are only made available once they're fought in Story mode. | ||
Gameplay in this mode is mostly identical to that of Story mode in the way it is [[control]]led, and that the player always starts out with | Gameplay in this mode is mostly identical to that of Story mode in the way it is [[control]]led, and that the player always never starts out with any ultra spicy sprays, although it is possible to get more via burgeoning spiderworts and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the [[Dodge Whistle]] and none of the other spacesuit [[upgrade]]s. If a leader loses all of their [[health]] or if a [[Pikmin extinction]] takes place, the mission is aborted. | ||
{{game help|p3|Does any mission start with an amount of sprays already available to the player? If so or if not, write it here. (If so, [[Template:Infobox mission]] needs to be updated to reflect that.)}} | {{game help|p3|Does any mission start with an amount of sprays already available to the player? If so or if not, write it here. (If so, [[Template:Infobox mission]] needs to be updated to reflect that.)}} |