Tunnel: Difference between revisions

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{{for|the pathway that connects two doorways in {{hp}}|doorway}}
{{for|the pathway that connects two doorways in {{hp}}|doorway}}


A '''tunnel''' is a type of [[obstacle]] in {{p3}} and {{p4}}. Some walls have tunnels in them which serve as shortcuts between two parts of an [[area]], but when these walls are first found, they are covered in pebbles and dirt. [[Pikmin family|Pikmin]] must be [[Charge|ordered]] to open the tunnel, where they will slowly begin cleaning up the clutter. The tunnel cannot be entered until all the gravel has been removed.
A '''tunnel''' is a type of [[obstacle]] in {{p3}} and {{p4}}. Some walls have tunnels in them which serve as shortcuts between two parts of an [[area]], but when these walls are first found, they are covered in pebbles and dirt. [[Pikmin family|Pikmin]] must be [[Charge|ordered]] to open the tunnel, where they will slowly begin cleaning up the clutter. The tunnel cannot be entered until all the gravel has been removed. Tunnels may not be used to allow passage to Pikmin [[carry]]ing large objects in Pikmin 3, but can do so in 4.


==Digging speeds==
==Digging speeds==
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==Narrow tunnel==
==Narrow tunnel==
'''Narrow tunnels''' are a variant of normal tunnels. Due to their size, [[Oatchi]] is unable to go through them; except this, they work just like normal tunnels.
'''Narrow tunnels''' are a variant of normal tunnels. Due to their size, [[Oatchi]] is unable to go through them; except this, they work just like normal tunnels.
==Pup tunnels==
'''Pup tunnels''' are another variant of normal tunnels. Only Oatchi may travel through a pup tunnel, and he will instantly [[dismiss]] all Pikmin in his squad if he has any. Oatchi will have an animation for squeezing through the pipe, during which switching leader is impossible, before he appears on a higher ledge.


==Locations==
==Locations==
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;''Pikmin 4''
;''Pikmin 4''
{{Game help|p4|Pup tunnel locations.}}


*[[Serene Shores]]
**[[Below-Grade Discotheque]]: In sublevel 4, a tunnel is used to connect the main island with a smaller one containing a pile of 15 [[Gold Nugget]]s.
*[[Hero's Hideaway]]: Two tunnels are found in the area. One connects the floor to the [[Stargazer's Spot]], while the other connects the floor with the kitchen countertop.
*[[Hero's Hideaway]]: Two tunnels are found in the area. One connects the floor to the [[Stargazer's Spot]], while the other connects the floor with the kitchen countertop.
**[[Doppelgänger's Den]]: In sublevel 1, a tunnel is used to connect the bottom-left part of the sublevel with the top-left part. In sublevel 2, a tunnel is used by Pikmin to carry back the [[Life Controller]] when the blue [[switch gate]] is active.
*[[Primordial Thicket]]: Two narrow tunnels lead away from the Autumnal Gully. One is to the west, leading to the area with the [[Puffstool]], while other is to the north, past a [[Dandori Challenge]], leading to the area underneath the [[Dandori Battle]].
*[[Giant's Hearth]]
 
**[[Dream Home]]: A tunnel is found south of the landing site, connecting it with the area where the [[Leisure Car]].
;Caves
*[[Primordial Thicket]]
*[[Below-Grade Discotheque]]:
**[[Cavern for a King]]: In sublevel 12, a tunnel is found across the room containing the [[Spectralids]] and is used to access the entrance to the next sublevel.
**In sublevel 3, a tunnel is used to connect the main island with a smaller one containing a pile of 15 [[Gold Nugget]]s.
**In sublevel 4, a pup tunnel leads to a [[clipboard]] leading to the button that lowers the level's iron fences.
*[[Engulfed Castle]]: In sublevel 2, a pup tunnel leads to a button that lowers the level's iron fences.
*[[Doppelgänger's Den]]: In sublevel 1, a tunnel is used to connect the bottom-left part of the sublevel with the top-left part. In sublevel 2, a tunnel is used by Pikmin to carry back the [[Life Controller]] when the blue [[switch gate]] is active.
*[[Dream Home]]:
**A tunnel is found south of the landing site, connecting it with the area where the [[Leisure Car]].
**A pup tunnel is found in the north area of the stage, allowing Oatchi to reach the top part of the map.
*[[Cavern for a King]]: In sublevel 12, a tunnel is found across the room containing the [[Spectralids]] and is used to access the entrance to the next sublevel.
 
;Dandori Challenges
*[[Hotshock Canyon]]: A pup tunnel leads to a button that lowers the level's iron fences.
*[[Cliff-Hanger's Hold]]: A pup tunnel leads to the upper areas of the map, requiring Oatchi to lower the [[climbing rope]] the player character requires.


== Gallery ==
== Gallery ==
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'''Narrow tunnel'''
'''Narrow tunnel'''
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{Foreignname
}}
'''Pup tunnel'''
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
{{Foreignname
{{Foreignname
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