Armored Mawdad: Difference between revisions

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The Armored Mawdad is almost constantly in motion, crawling around the stage in erratic patterns. When it gets a clear view of a group of Pikmin or the current leader, it will charge and scoop up Pikmin with its massive mandibles. During this time, it will commence eating Pikmin (5 at a time) with its wide tongue, during which it will stop moving, allowing players to throw [[Rock Pikmin]] at the crystalline armor to break it away. [[File:IMG_2041.jpg|thumb|left|286px]]This will aggrivate the boss and save the trapped Pikmin. The now-exposed flesh can be freely attacked with any other available Pikmin types.[[File:IMG_2043.jpg|thumb|298px]]
The Armored Mawdad is almost constantly in motion, crawling around the stage in erratic patterns. When it gets a clear view of a group of Pikmin or the current leader, it will charge and scoop up Pikmin with its massive mandibles. During this time, it will commence eating Pikmin (5 at a time) with its wide tongue, during which it will stop moving, allowing players to throw [[Rock Pikmin]] at the crystalline armor to break it away. [[File:IMG_2041.jpg|thumb|left|286px]]This will aggrivate the boss and save the trapped Pikmin. The now-exposed flesh can be freely attacked with any other available Pikmin types.[[File:IMG_2043.jpg|thumb|298px]]


Once a quarter of its health is drained, it will begin to crawl on the walls of the arena, making it more difficult to predict which direction it will attack from next. Locking onto the Mawdad by scanning it will give a better representation of where it will strike next. If not scanned, you can still tell where it is by looking at where the wood chips fall as it moves on the walls. As more of its carapace gets broken away, the Mawdad's speed will continue to increase. Any Pikmin that are bucked off the creature's back while attacking will fall off and become idle. Players must take caution, as these Pikmin may become distracted by the various [[Spotcap]]s strewn about the arena.
Once a quarter of its health is drained, it will begin to crawl on the walls of the arena, making it more difficult to predict which direction it will attack from next. Locking onto the Mawdad by scanning it will give a better representation of where it will strike next. If not scanned, you can still tell where it is by looking at where the wood chips fall as it moves on the walls. As more of its carapace gets broken away, the Mawdad's speed will continue to increase. Any Pikmin that are bucked off the creature's back while attacking will fall off and become idle. Players must take caution, as these Pikmin may become distracted by the various brown mushrooms strewn about the arena.


If the player can land a successful hit on its mandibles, they will break, rendering it harder for the Mawdad to capture and eat Pikmin.<ref>[http://www.youtube.com/watch?v=T6_xo5DQf-4 E3 2012 Show Floor Footage]</ref> If a Pikmin latches onto one of its eyes, the Mawdad will become extremely agitated and aimlessly careen through the arena until the Pikmin is thrown off, and even ramming its head into walls in an attempt to shake the Pikmin off.
If the player can land a successful hit on its mandibles, they will break, rendering it harder for the Mawdad to capture and eat Pikmin.<ref>[http://www.youtube.com/watch?v=T6_xo5DQf-4 E3 2012 Show Floor Footage]</ref> If a Pikmin latches onto one of its eyes, the Mawdad will become extremely agitated and aimlessly careen through the arena until the Pikmin is thrown off, and even ramming its head into walls in an attempt to shake the Pikmin off.