Pikmin family: Difference between revisions

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(really don't think the carrying image is necessary. Not needed to illustrate the point and the page has easily enough images.)
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==Biology==
==Biology==
[[Image:Pikmin skeleton.jpg|thumb|50px|The skeletal structure of a Pikmin seen during its electrocution.]]
[[Image:Pikmin skeleton.jpg|thumb|90px|The skeletal structure of a Pikmin seen during its electrocution.]]
Although each species has different characteristics, all Pikmin have the same general appearance, with a: humanoid body shape; large, bulb-shaped heads; two round eyes; two arms and two legs, each with three digits; a tall stem on which a single, five-petaled flower grows. Their limbs also serve as roots when buried in the ground. In fact, Olimar refers to their entire bodies, save the stems, as ambulatory root systems.
Although each species has different characteristics, all Pikmin have the same general appearance, with a: humanoid body shape; large, bulb-shaped heads; two round eyes; two arms and two legs, each with three digits; a tall stem on which a single, five-petaled flower grows. Their limbs also serve as roots when buried in the ground. In fact, Olimar refers to their entire bodies, save the stems, as ambulatory root systems.


The internal structures of Pikmin are a mystery, but certain things about them can be speculated. Since Pikmin never seem to eat anything, save [[nectar]], they probably have a very simple digestive system, if any. As such, it's likely that Pikmin get a majority of their nutrients from food the [[Onion]]s break down. Since the Onions are the center of Pikmin reproduction as well, it seems likely that Pikmin are incapable of sexual reproduction. However, in Pikmin 1, flowering Pikmin will sometimes drop seeds when slain in battle, suggesting that they may be able to reproduce asexually, but also that they do not have defined sexes and are hermaphrodites like many plants. Pikmin also have a skeletal system, as seen when [[hazards#electricity|electrocuted]]. Pikmin probably don't have any sort of lungs, but their leaves,buds, and flowers appear to serve as their main means of respiration, since poison gas or water droplets collecting around them suffocates the Pikmin. When killed, Pikmin release a liquid of the same color as the Pikmin, possibly the Pikmin equivalent to hemolymph or blood.
The internal structures of Pikmin are a mystery, but certain things about them can be speculated. Since Pikmin never seem to eat anything, save [[nectar]], they probably have a very simple digestive system, if any. As such, it's likely that Pikmin get a majority of their nutrients from food the [[Onion]]s break down. Since the Onions are the center of Pikmin reproduction as well, it seems likely that Pikmin are incapable of sexual reproduction. However, in Pikmin 1, flowering Pikmin will sometimes drop seeds when slain in battle, suggesting that they may be able to reproduce asexually, but also that they do not have defined sexes and are hermaphrodites like many plants. Pikmin also have a skeletal system, as seen when [[hazards#electricity|electrocuted]]. Pikmin probably don't have any sort of lungs, but their leaves,buds, and flowers appear to serve as their main means of respiration, since poison gas or water droplets collecting around them suffocates the Pikmin. When killed, Pikmin release a liquid of the same color as the Pikmin, possibly the Pikmin equivalent to hemolymph or blood.
[[Image:Pikmincarringcarcass.jpg|thumb|80px|Pikmin carring a Fiery Blowhog carcass.]]
 
While idle, Pikmin's leaves and flowers glow that Pikmin's respective color; that, coupled with a cinema scene at the end of Pikmin 2 would suggest that Pikmin are somehow bioluminescent, though what causes this and what function it might serve in the wild has never been explained.
While idle, Pikmin's leaves and flowers glow that Pikmin's respective color; that, coupled with a cinema scene at the end of Pikmin 2 would suggest that Pikmin are somehow bioluminescent, though what causes this and what function it might serve in the wild has never been explained.


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Pikmin can be divided into three stages: In the first of these, the Pikmin will have a leaf on their stem. Leaf Pikmin are the slowest and weakest. Although all three stages inflict the exact same amount of damage to enemies, leaf Pikmin take longer to build bridges and take down gates.
Pikmin can be divided into three stages: In the first of these, the Pikmin will have a leaf on their stem. Leaf Pikmin are the slowest and weakest. Although all three stages inflict the exact same amount of damage to enemies, leaf Pikmin take longer to build bridges and take down gates.


[[Image:Pikmin nectar.jpg|thumb|200px|Pikmin drinking nectar.]]
The second stage Pikmin have buds on their stems. In factors of speed and power, these are just between leaf and flower Pikmin. In Pikmin 1, if a flower Pikmin is shaken off, it will revert to a bud, and the bud will revert to a leaf in the same scenario. In Pikmin 2, however, flower Pikmin revert to leaf Pikmin immediately. Like flower Pikmin, buds can be received when leaf Pikmin are allowed to stay in the ground for a certain amount of time.
The second stage Pikmin have buds on their stems. In factors of speed and power, these are just between leaf and flower Pikmin. In Pikmin 1, if a flower Pikmin is shaken off, it will revert to a bud, and the bud will revert to a leaf in the same scenario. In Pikmin 2, however, flower Pikmin revert to leaf Pikmin immediately. Like flower Pikmin, buds can be received when leaf Pikmin are allowed to stay in the ground for a certain amount of time.
[[Image:Pikmin nectar.jpg|thumb|Pikmin drinking nectar.]]
 
The final stage Pikmin are flower Pikmin. These can be gained by letting Pikmin drink [[nectar]], by letting them mature in the ground, or by letting a [[Mamuta]] plant Pikmin. In Pikmin 1, flower Pikmin which have fallen in battle will occasionally leave behind seeds which will sprout the next day, but this was discontinued in Pikmin 2.
The final stage Pikmin are flower Pikmin. These can be gained by letting Pikmin drink [[nectar]], by letting them mature in the ground, or by letting a [[Mamuta]] plant Pikmin. In Pikmin 1, flower Pikmin which have fallen in battle will occasionally leave behind seeds which will sprout the next day, but this was discontinued in Pikmin 2.


In Pikmin 1, if flower Pikmin are left in the ground for the entirety of the flower stage, the stalks will retreat into the ground for another cycle and then sprout again as leaf Pikmin. In Pikmin 2, this last stage is bypassed, and Pikmin will go straight from flowers to leaves when left in the ground for too long.
In Pikmin 1, if flower Pikmin are left in the ground for the entirety of the flower stage, the stalks will retreat into the ground for another cycle and then sprout again as leaf Pikmin. In Pikmin 2, this last stage is bypassed, and Pikmin will go straight from flowers to leaves when left in the ground for too long.


{{clear}}
==Known species==
==Known species==
These are the species so far encountered in the Pikmin games.
These are the species so far encountered in the Pikmin games.
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!The Pikmin 1 ending. Click [show].
!The Pikmin 1 ending. Click [show].
|-
|-
|[[Image:NewOnions.png|200px|thumb|right|Five pink Onions, four black, two light blue, an orange, a green, and a purple. They appear during the "happy" end in Pikmin 1]]
|[[Image:NewOnions.png|300px|thumb|right|Five pink Onions, four black, two light blue, an orange, a green, and a purple. They appear during the "happy" end in Pikmin 1]]
|}
|}
If the player gathers every ship part in the first Pikmin game, they will see several different colors of Onions. These include purple, brown, orange, black, pink, green and cyan. Although Purple Pikmin were discovered in Pikmin 2, they were introduced without an Onion. Therefore, it is unknown whether the rest of these colors will appear in future games, or if the multi-colored Onions are just an Easter egg.
If the player gathers every ship part in the first Pikmin game, they will see several different colors of Onions. These include purple, brown, orange, black, pink, green and cyan. Although Purple Pikmin were discovered in Pikmin 2, they were introduced without an Onion. Therefore, it is unknown whether the rest of these colors will appear in future games, or if the multi-colored Onions are just an Easter egg.
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==Habits==
==Habits==
[[image:IdlePikmin.jpg|thumb|90px|An idle Pikmin.]]
Pikmin following [[leader]]s are prone to stumbling every now and then, and occasionally fall over completely, in both [[Pikmin games]]. This happens much more frequently in [[Pikmin 1]], and, further complicated by a  mass of 100 Pikmin walking together, can sometimes pose a serious problem, reducing general maneuverability. In [[Pikmin 2]], Pikmin trip much less frequently, but still stumble often if directed to switch positions suddenly. During a retreat from a [[Piklopedia|beast]], a Pikmin that trips is likely to be eaten or squashed by the creature; this is especially aggravating during no death runs. Sometimes, it may be hard to notice if a Pikmin trips, leading to lone Pikmin becoming separated from the group.
Pikmin following [[leader]]s are prone to stumbling every now and then, and occasionally fall over completely, in both [[Pikmin games]]. This happens much more frequently in [[Pikmin 1]], and, further complicated by a  mass of 100 Pikmin walking together, can sometimes pose a serious problem, reducing general maneuverability. In [[Pikmin 2]], Pikmin trip much less frequently, but still stumble often if directed to switch positions suddenly. During a retreat from a [[Piklopedia|beast]], a Pikmin that trips is likely to be eaten or squashed by the creature; this is especially aggravating during no death runs. Sometimes, it may be hard to notice if a Pikmin trips, leading to lone Pikmin becoming separated from the group.
[[image:IdlePikmin.jpg|thumb|91px|An idle Pikmin.]]
 
Pikmin can be seen interact with each other when idle. These actions include grooming each other, communicating in high pitched whimpers, waving, and playing abstract games. In Pikmin 2, if 20 of each color Pikmin is called into one group, they will hum a portion of the song [[Ai no Uta]], which at one point topped the sales of the game it was created solely to advertise: Pikmin. This suggests that they have a highly developed and friendly social structure. Pikmin will also watch captains move around when stationary, indicating that they are very curious creatures, and can be seen to mimic the idle motions of those leaders. All idle Pikmin have a natural tendency to perform nearby tasks, such as, for Blue Pikmin, running into water to save drowning Pikmin, even if it is infested with enemies.
Pikmin can be seen interact with each other when idle. These actions include grooming each other, communicating in high pitched whimpers, waving, and playing abstract games. In Pikmin 2, if 20 of each color Pikmin is called into one group, they will hum a portion of the song [[Ai no Uta]], which at one point topped the sales of the game it was created solely to advertise: Pikmin. This suggests that they have a highly developed and friendly social structure. Pikmin will also watch captains move around when stationary, indicating that they are very curious creatures, and can be seen to mimic the idle motions of those leaders. All idle Pikmin have a natural tendency to perform nearby tasks, such as, for Blue Pikmin, running into water to save drowning Pikmin, even if it is infested with enemies.


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