Glitches in Pikmin 2: Difference between revisions

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===Invincible Wollywog===
===Invincible Wollywog===
{{glitch | reproducibility = Low | consequences = Depends | p2 = Yes | npcp2 = ? | demonstration = [https://clips.twitch.tv/KitschyImpartialPepperoniCorgiDerp Twitch video]
{{glitch | reproducibility = Low | consequences = Depends | p2 = Yes | npcp2 = ? | p2s = Yes | demonstration = [https://clips.twitch.tv/KitschyImpartialPepperoniCorgiDerp Twitch video]
| effects = Makes a Wollywog be stuck in the ground, and invincible. Helpful for those who want to avoid the creature, harmful for those who want the [[Poko]]s it yields.
| effects = Makes a Wollywog be stuck in the ground, and invincible. Helpful for those who want to avoid the creature, harmful for those who want the [[Poko]]s it yields.
| howto = The timing is strict, but you must hit a [[Wollywog]] with a Purple Pikmin right as it starts jumping up. If done correctly, it should get trapped underground and become unable to move, as well as become invincible. Wollywogs can also become stuck for a variety of reasons, especially if their jumps make them land on top of other objects or oddly-shaped structures; this too makes them invincible unless they manage to land.
| howto = The timing is strict, but you must hit a [[Wollywog]] with a Purple Pikmin right as it starts jumping up. If done correctly, it should get trapped underground and become unable to move, as well as become invincible. Wollywogs can also become stuck for a variety of reasons, especially if their jumps make them land on top of other objects or oddly-shaped structures; this too makes them invincible unless they manage to land.