2-Player Battle: Difference between revisions
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{{featured|June 22, 2012}} | {{featured|June 22, 2012}} | ||
[[File:2PBattleMenu.png|thumb|300px|The 2-Player Battle Menu]] | [[File:2PBattleMenu.png|thumb|300px|The 2-Player Battle Menu]] | ||
'''2-Player Battle''' was introduced to the [[Pikmin series]] in ''[[Pikmin 2]]''. It involves, as the name implies, two players, who control [[Captain Olimar]] and Captain [[Louie]], in control of up to 50 of each [[Red Pikmin]] and [[Blue Pikmin]] respectively. Each player can start the match with a multiple of 5 Pikmin between 5 and 50, and cannot exceed 50 total Pikmin on the battlefield at any time. 2-Player Battle takes place in underground areas, their layouts randomly generated. Each player has an appropriate [[Onion]], near which a similarly-colored marble lies at the start of the game. There are four ways to win (see below) and ten differently-themed areas to play on, ranging in difficulty. Returning a [[Cupid's Grenade|cherry]] to your Onion will allow you a spin of the roulette wheel. To make things even, [[Red Pikmin]] have lost their extra strength. | '''2-Player Battle''' was introduced to the [[Pikmin series]] in ''[[Pikmin 2]]''. It involves, as the name implies, two players, who control [[Captain Olimar]] and Captain [[Louie]], in control of up to 50 of each [[Red Pikmin]] and [[Blue Pikmin]] respectively. Each player can start the match with a multiple of 5 Pikmin between 5 and 50, and cannot exceed 50 total Pikmin on the battlefield at any time. 2-Player Battle takes place in underground areas, their layouts randomly generated. Each player has an appropriate [[Onion]], near which a similarly-colored marble lies at the start of the game. There are four ways to win (see below) and ten differently-themed areas to play on, ranging in difficulty. Returning a [[Cupid's Grenade|cherry]] to your Onion will allow you a spin of the roulette wheel. To make things even, [[Red Pikmin]] have lost their extra strength. | ||
If somebody has 3 Yellow Marbles, the [[Pikmin (Species)|Pikmin]] react by saying something repetitively, depending in which player has 3 Marbles. At first, the chants may be confused with a cheerful "''Hurr-ee-a!''" (Hurry up) or just a plain "''Hurr-ur-ree''" (Hurry), but note the lack of a "l" sound and it turns out that the Pikmin are actually cheering on their respective captains (Eg: ''O-ri-ma!'' (Red Pikmin), ''Ru-ou-ee!'' (Blue Pikmin)). This is due to Olimar & Louie's Japanese pronunciation being '''Orimā''' (オリマー) and '''Rūi''' (ルーイ). | If somebody has 3 Yellow Marbles, the [[Pikmin (Species)|Pikmin]] react by saying something repetitively, depending in which player has 3 Marbles. At first, the chants may be confused with a cheerful "''Hurr-ee-a!''" (Hurry up) or just a plain "''Hurr-ur-ree''" (Hurry), but note the lack of a "l" sound and it turns out that the Pikmin are actually cheering on their respective captains (Eg: ''O-ri-ma!'' (Red Pikmin), ''Ru-ou-ee!'' (Blue Pikmin)). This is due to Olimar & Louie's Japanese pronunciation being '''Orimā''' (オリマー) and '''Rūi''' (ルーイ). | ||
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|[[File:Pikmin_5.png|left]] | |[[File:Pikmin_5.png|left]] | ||
|'''+5 Sprouts:''' | |'''+5 Sprouts:''' | ||
<span style="line-height:20px;">You gain five Pikmin sprouts if you have less than 50.</span> | <span style="line-height:20px;">You gain five Pikmin sprouts if you have less than 50.</span> | ||
|- | |- | ||
|[[File:Pikmin_10.png|left]] | |[[File:Pikmin_10.png|left]] | ||
|'''+10 Sprouts:''' | |'''+10 Sprouts:''' | ||
<span style="line-height:20px;">You gain ten Pikmin sprouts if you have less than 50.</span> | <span style="line-height:20px;">You gain ten Pikmin sprouts if you have less than 50.</span> | ||
|- | |- | ||
|[[File:All_flower.png|left]] | |[[File:All_flower.png|left]] | ||
|'''Flower:''' | |'''Flower:''' | ||
<span style="line-height:20px;">All of your Pikmin that are not planted in the ground will bloom into flowers.</span> | <span style="line-height:20px;">All of your Pikmin that are not planted in the ground will bloom into flowers.</span> | ||
|- | |- | ||
|[[File:Pikmin_xlu.png|left]] | |[[File:Pikmin_xlu.png|left]] | ||
|'''Ghost:''' | |'''Ghost:''' | ||
<span style="line-height:20px;">You and your Pikmin become invisible to your opponent for a limited amount of time. Your opponent can still see your footsteps and Ultra-spicy Spray effects.</span> | <span style="line-height:20px;">You and your Pikmin become invisible to your opponent for a limited amount of time. Your opponent can still see your footsteps and Ultra-spicy Spray effects.</span> | ||
|- | |- | ||
|[[File:Dope_black.png|left]] | |[[File:Dope_black.png|left]] | ||
|'''[[Ultra-bitter Spray]]:''' | |'''[[Ultra-bitter Spray]]:''' | ||
<span style="line-height:20px;">Gain one dose of Ultra-bitter Spray.</span> | <span style="line-height:20px;">Gain one dose of Ultra-bitter Spray.</span> | ||
|- | |- | ||
|[[File:Dope_red.png|left]] | |[[File:Dope_red.png|left]] | ||
|'''[[Ultra-spicy Spray]]:''' | |'''[[Ultra-spicy Spray]]:''' | ||
<span style="line-height:20px;">Gain one dose of Ultra-spicy Spray.</span> | <span style="line-height:20px;">Gain one dose of Ultra-spicy Spray.</span> | ||
|- | |- | ||
|[[File:Reset_bedama.png|left]] | |[[File:Reset_bedama.png|left]] | ||
|'''Marble:''' | |'''Marble:''' | ||
<span style="line-height:20px;">Your marble, if above ground, will bounce all the way back to your Onion, whether it is near or far.</span> | <span style="line-height:20px;">Your marble, if above ground, will bounce all the way back to your Onion, whether it is near or far.</span> | ||
|- | |- | ||
|[[File:Teki_hanachirashi.png|left]] | |[[File:Teki_hanachirashi.png|left]] | ||
|'''[[Withering Blowhog]]:''' | |'''[[Withering Blowhog]]:''' | ||
<span style="line-height:20px;">A Withering Blowhog will appear near your opponent's Onion.</span> | <span style="line-height:20px;">A Withering Blowhog will appear near your opponent's Onion.</span> | ||
|- | |- | ||
|[[File:Teki_sarai.png|left]] | |[[File:Teki_sarai.png|left]] | ||
|'''[[Swooping Snitchbug]]:''' | |'''[[Swooping Snitchbug]]:''' | ||
<span style="line-height:20px;">A Swooping Snitchbug will appear near your opponent's Onion.</span> | <span style="line-height:20px;">A Swooping Snitchbug will appear near your opponent's Onion.</span> | ||
|- | |- | ||
|[[File:Teki_bombotakara.png|left]] | |[[File:Teki_bombotakara.png|left]] | ||
|'''[[Volatile Dweevil]]:''' | |'''[[Volatile Dweevil]]:''' | ||
<span style="line-height:20px;">A Volatile Dweevil will fall near your opponent.</span> | <span style="line-height:20px;">A Volatile Dweevil will fall near your opponent.</span> | ||
|- | |- | ||
|[[File:Teki_rock.png|left]] | |[[File:Teki_rock.png|left]] | ||
|'''[[Hazards#Rocks|Rocks]]:''' | |'''[[Hazards#Rocks|Rocks]]:''' | ||
<span style="line-height:20px;">Several rocks will drop near your opponent.</span> | <span style="line-height:20px;">Several rocks will drop near your opponent.</span> | ||
|- | |- | ||
|[[File:Teki_tank.png|left]] | |[[File:Teki_tank.png|left]] | ||
|'''Fiery/Watery Blowhog:''' | |'''Fiery/Watery Blowhog:''' | ||
<span style="line-height:20px;">A </span>[[Fiery Blowhog]]<span style="line-height:20px;"> will appear near </span>[[Louie|Louie's]]<span style="line-height:20px;"> Onion or a </span>[[Watery Blowhog]]<span style="line-height:20px;"> will appear near </span>[[Olimar|Olimar's]]<span style="line-height:20px;"> Onion.</span> | <span style="line-height:20px;">A </span>[[Fiery Blowhog]]<span style="line-height:20px;"> will appear near </span>[[Louie|Louie's]]<span style="line-height:20px;"> Onion or a </span>[[Watery Blowhog]]<span style="line-height:20px;"> will appear near </span>[[Olimar|Olimar's]]<span style="line-height:20px;"> Onion.</span> | ||
|} | |} | ||
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==Trivia== | ==Trivia== | ||
*At one point in the development of ''Pikmin 2'', the roulette wheel contained more enemies to summon at the opponent's base. These enemies included a [[Spotty Bulbear]], an [[Antenna Beetle]], and [[Fiery Dweevil|Fiery]]/[[Caustic Dweevil|Caustic]] Dweevils. The roulette icons of these enemies remain in the game's files. | *At one point in the development of ''Pikmin 2'', the roulette wheel contained more enemies to summon at the opponent's base. These enemies included a [[Spotty Bulbear]], an [[Antenna Beetle]], and [[Fiery Dweevil|Fiery]]/[[Caustic Dweevil|Caustic]] Dweevils. The roulette icons of these enemies remain in the game's files. | ||
[[Category:Pikmin 2]] | [[Category:Pikmin 2]] | ||
[[Category:2-Player Battle]] | [[Category:2-Player Battle]] |