Day: Difference between revisions
→Countdown
(The next sentence explains it... And it's not just 32, it depends on the game.) |
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====Countdown==== | ====Countdown==== | ||
Some time after the warning, a countdown from 10 takes place. Each digit takes a couple of seconds to pass, as explained [[#Durations|here]], and is presented on-screen, slowly fading away to make way for the next one. 0 also appears, and the day isn't over until some seconds after 0 shows up. Interestingly, in ''Pikmin'', after the counter reaches | Some time after the warning, a countdown from 10 takes place. Each digit takes a couple of seconds to pass, as explained [[#Durations|here]], and is presented on-screen, slowly fading away to make way for the next one. 0 also appears, and the day isn't over until some seconds after 0 shows up. Interestingly, in ''Pikmin'', after the counter reaches 12, the player is no longer able to interact with the [[S.S. Dolphin]]. | ||
====Gathering==== | ====Gathering==== |