Controls: Difference between revisions

1,570 bytes added ,  10 months ago
→‎Pikmin 2: Added controls for Pikmin 2 Switch port
(→‎In-game controls: Only the R button switches between Pikmin colors. L does nothing)
(→‎Pikmin 2: Added controls for Pikmin 2 Switch port)
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! style="width:12%" | GameCube
! style="width:12%" | GameCube
! style="width:12%" | Wii
! style="width:12%" | Wii
! style="width:12%" | Switch
! Notes
! Notes
|-
|-
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| align="center"|{{button|gc|stick|size=x24px}}<br>fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>fully held
| align="center"|{{button|wii|stick|size=x24px}}
| align="center"|{{button|wii|stick|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
|  
|  
|-
|-
| Move the [[cursor]]
| Move the [[cursor]] - stick
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|  
|  
|-
| Move the [[cursor]] - gyro
| N/A
| N/A
| Move the right Joy-Con/Move the Pro Controller
|
|-
|-
| Hold and [[throw]] Pikmin
| Hold and [[throw]] Pikmin
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| Pressing holds a Pikmin, releasing throws it.
| Pressing holds a Pikmin, releasing throws it.
|-
|-
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| align="center"|{{button|gc|b|size=x24px}}
| align="center"|{{button|gc|b|size=x24px}}
| align="center"|{{button|wii|b|size=x24px}}
| align="center"|{{button|wii|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| Holding it down longer increases the range.
| Holding it down longer increases the range.
|-
|-
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| align="center"|{{button|gc|c|size=x24px}}
| align="center"|{{button|gc|c|size=x24px}}
| align="center"|{{button|wii|padd|size=x24px}}
| align="center"|{{button|wii|padd|size=x24px}}
| On the GameCube, the stick determines swarm direction and distance. On the Wii, Pikmin go in the direction and distance of the cursor when the button is held.
| align="center"|{{button|switch|l|size=x24px}} + {{button|switch|rstick|size=x24px}}
| On the GameCube and Nintendo Switch, the stick determines swarm direction and distance. On the Wii, Pikmin go in the direction and distance of the cursor when the button is held.
|-
|-
| [[Dismiss]]
| [[Dismiss]]
| align="center"|{{button|gc|x|size=x24px}}<br>tapped
| align="center"|{{button|gc|x|size=x24px}}<br>tapped
| align="center"|{{button|wii|c|size=x24px}}<br>tapped
| align="center"|{{button|wii|c|size=x24px}}<br>tapped
| align="center"|{{button|switch|x|size=x24px}}
|  
|  
|-
|-
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| align="center"|{{button|gc|padlr|size=x24px}}
| align="center"|{{button|gc|padlr|size=x24px}}
| align="center"|{{button|wii|b|size=x24px}}
| align="center"|{{button|wii|b|size=x24px}}
| align="center"|{{button|switch|r|size=x24px}}
| While holding a Pikmin, swaps it for one of a different type.
| While holding a Pikmin, swaps it for one of a different type.
|-
|-
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| align="center"|{{button|gc|padud|size=x24px}}
| align="center"|{{button|gc|padud|size=x24px}}
| align="center"|{{button|wii|padd|size=x24px}}
| align="center"|{{button|wii|padd|size=x24px}}
| align="center"|{{button|switch|x|size=x24px}}
| When holding a Pikmin, swap it for one of a different maturity in the same type.
| When holding a Pikmin, swap it for one of a different maturity in the same type.
|-
|-
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| align="center"|{{button|gc|y|size=x24px}}
| align="center"|{{button|gc|y|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}}
| Only if the other leader is not in the active one's group.
| Only if the other leader is not in the active one's group.
|-
|-
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| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
|  
|  
|-
|-
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| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| Only when not commanding Pikmin.
| Only when not commanding Pikmin.
|-
|-
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| align="center"|{{button|gc|x|size=x24px}}<br>held
| align="center"|{{button|gc|x|size=x24px}}<br>held
| align="center"|{{button|wii|c|size=x24px}}<br>held
| align="center"|{{button|wii|c|size=x24px}}<br>held
| align="center"|{{button|switch|rstickclick|size=x24px}}
| Only if the [[Napsack]] has been obtained.
| Only if the [[Napsack]] has been obtained.
|-
|-
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| align="center"|{{button|gc|padu|size=x24px}}
| align="center"|{{button|gc|padu|size=x24px}}
| align="center"|{{button|wii|1|size=x24px}}
| align="center"|{{button|wii|1|size=x24px}}
| align="center"|{{button|switch|pad|size=x24px}}<br>up
| Not possible when holding a Pikmin.
| Not possible when holding a Pikmin.
|-
|-
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| align="center"|{{button|gc|padd|size=x24px}}
| align="center"|{{button|gc|padd|size=x24px}}
| align="center"|{{button|wii|2|size=x24px}}
| align="center"|{{button|wii|2|size=x24px}}
| align="center"|{{button|switch|pad|size=x24px}}<br>down
| Not possible when holding a Pikmin.
| Not possible when holding a Pikmin.
|-
|-
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| align="center"|{{button|gc|l|size=x24px}}<br>tapped
| align="center"|{{button|gc|l|size=x24px}}<br>tapped
| align="center"|{{button|wii|z|size=x24px}}<br>tapped
| align="center"|{{button|wii|z|size=x24px}}<br>tapped
| align="center"|{{button|switch|zl|size=x24px}}
| Tapping the button makes the [[camera]] face towards the cursor on the GameCube, but towards where the leader is facing on the Wii.
| Tapping the button makes the [[camera]] face towards the cursor on the GameCube, but towards where the leader is facing on the Wii.
|-
|-
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| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| The player can use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
| align="center"|{{button|switch|rstick|size=x24px}}
| The player can use {{button|gc|stick|wii|stick|switch|rstick}} to rotate the camera sideways.
|-
|-
| Change camera's distance
| Change camera's distance
| align="center"|{{button|gc|r|size=x24px}}<br>tapped
| align="center"|{{button|gc|r|size=x24px}}<br>tapped
| align="center"|{{button|wii|padlr|size=x24px}}<br>tapped
| align="center"|{{button|wii|padlr|size=x24px}}<br>tapped
| align="center"|{{button|switch|zr|size=x24px}}
|  
|  
|-
|-
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| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
|  
| align="center"|{{button|switch|rstick|size=x24px}}
| Tilting {{button|switch|rstick|size=x24px}} vertically adjusts the camera's vertical angle
|-
|-
| Change camera's vertical angle
| Change camera's vertical angle
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
|  
| align="center"|{{button|switch|rstick|size=x24px}}
| Tilting {{button|switch|rstick|size=x24px}} vertically adjusts the camera's vertical angle
|-
|-
| Open [[Onion menu]]
| Open [[Onion menu]]
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|gc|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|wii|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| When below an [[Onion]]'s beam or the [[Hocotate ship]]'s beam.
| When below an [[Onion]]'s beam or the [[Hocotate ship]]'s beam.
|-
|-
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| align="center"|{{button|gc|start|size=x24px}}
| align="center"|{{button|gc|start|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|wii|-|size=x24px}}
| align="center"|{{button|switch|+|size=x24px}}
|
|-
| Check controls
| N/A
| N/A
| align="center"|{{button|switch|-|size=x24px}}
|  
|  
|}
|}