Yellow Wollyhop: Difference between revisions

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Tag: Reverted
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|heypikmin  = y
|heypikmin  = y
|pikmin4    = y
|pikmin4    = y
|image      = Yellow Wollyhop P4 icon.png
|image      = Yellow Wollywog P4 icon.png
|size        = 270px
|size        = 270px
|icon        = Yellow Wollyhop P4 icon.png
|icon        = Yellow Wollywog P4 icon.png
|namecustom  = ''Amphicaris frondiferorum'' <br>''Amphicaris frodendum'' (Before ''[[Pikmin 2 (Nintendo Switch)]]'')
|namecustom  = ''Amphicaris frondiferorum'' <br>''Amphicaris frodendum'' (Before ''[[Pikmin 2 (Nintendo Switch)]]'')
|family      = Amphituber
|family      = Amphituber
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}}
}}


The '''Yellow Wollyhop''' ({{j|イモガエル|Imo Gaeru|Potato Frog}}; known as the '''Yellow Wollywog''' in [[#Naming|depending on the game and region]]) is a frog-like [[Enemy|enemy]] found in the [[Pikmin series|''Pikmin'' games]]. They are large, round, yellow creatures with large eyes and beady pupils, and short front legs with larger hind legs. Their skin is tinted green towards the top of their heads, with green spots along the sides. They can usually be found in or around large, open-air bodies of [[water]], but also in moist, [[rain]]y areas.
The '''Yellow Wollywog''' ({{j|イモガエル|Imo Gaeru|Potato Frog}}; known as the '''Yellow Wollywog''' in [[#Naming|depending on the game and region]]) is a frog-like [[Enemy|enemy]] found in the [[Pikmin series|''Pikmin'' games]]. They are large, round, yellow creatures with large eyes and beady pupils, and short front legs with larger hind legs. Their skin is tinted green towards the top of their heads, with green spots along the sides. They can usually be found in or around large, open-air bodies of [[water]], but also in moist, [[rain]]y areas.


They are known to leap into the air, floating temporarily, and dropping, with the intent of landing on and [[crushing]] small [[Pikmin Family|Pikmin]] below, a behavior which is most readily explained as an attempt to drive predators away from developing eggs. According to [[Olimar]]'s notes, these are [[Wolpole]] eggs, revealing that the Yellow Wollyhop and the Wolpole are the same exact species.
They are known to leap into the air, floating temporarily, and dropping, with the intent of landing on and [[crushing]] small [[Pikmin Family|Pikmin]] below, a behavior which is most readily explained as an attempt to drive predators away from developing eggs. According to [[Olimar]]'s notes, these are [[Wogpole]] eggs, revealing that the Yellow Wollywog and the Wogpole are the same exact species.


In ''Pikmin 3'' and ''Hey! Pikmin'', it is the only mature species of [[Amphituber family|amphituber]]. In these games, they also have a reasoning for their floating ability: their throat inflates, presumably allowing them to float in the air temporarily. In ''Hey! Pikmin'', they seem to have slightly increased in size and move slightly faster.
In ''Pikmin 3'' and ''Hey! Pikmin'', it is the only mature species of [[Amphituber family|amphituber]]. In these games, they also have a reasoning for their floating ability: their throat inflates, presumably allowing them to float in the air temporarily. In ''Hey! Pikmin'', they seem to have slightly increased in size and move slightly faster.
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==Behavior==
==Behavior==
===''Pikmin''===
===''Pikmin''===
Frequently found in or near a body of water, Yellow Wollyhops are moderately sturdy creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Yellow Wollyhop will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Yellow Wollyhop's attack covers a considerable radius, killing all Pikmin within it. Even if a Yellow Wollyhop is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollyhop is weighed down with at least 10 or so Pikmin.
Frequently found in or near a body of water, Yellow Wollywogs are moderately sturdy creatures. Generally passive, they will only attack by leaping into the air if a leader or Pikmin comes nearby. Once on the attack, a Yellow Wollywog will likely not pursue if its target is on the move, rather it will return to its general starting location in short hops. Their attacks are sometimes sudden, and they can shake all attacking Pikmin from their bodies. Upon falling, a Yellow Wollywog's attack covers a considerable radius, killing all Pikmin within it. Even if a Yellow Wollywog is defeated as it is about to fall, any Pikmin caught beneath it will still be killed. Such an attack can be prevented if the Wollywog is weighed down with at least 10 or so Pikmin.


===''Pikmin 2''===
===''Pikmin 2''===
Yellow Wollyhops are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed mid-air, the falling body will not kill any Pikmin beneath it. In this game exclusively, the player can also approach one from behind without it noticing. The albino [[Wollyhop]] however can notice leader and Pikmin from any angle, as long as they are in range.
Yellow Wollywogs are changed little behaviorally. They are in general slightly weaker than they are in ''Pikmin'', with less hit points, a smaller radius on their attacks, and being easier to weigh down. Also, when one is killed mid-air, the falling body will not kill any Pikmin beneath it. In this game exclusively, the player can also approach one from behind without it noticing. The albino [[Wollywog]] however can notice leader and Pikmin from any angle, as long as they are in range.


===''Pikmin 3''===
===''Pikmin 3''===
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In this game, Yellow Wollywogs passively wander a set area, ignoring Olimar and his Pikmin. They are only found in [[Downpour Thicket]]. Although they ignore him, if Olimar touches one, it will cause him damage, although Pikmin can walk through unscathed. If attacked, a Yellow Wollywog will become hostile, and attempt to flatten Olimar first, or any Pikmin if Olimar isn't in range.
In this game, Yellow Wollywogs passively wander a set area, ignoring Olimar and his Pikmin. They are only found in [[Downpour Thicket]]. Although they ignore him, if Olimar touches one, it will cause him damage, although Pikmin can walk through unscathed. If attacked, a Yellow Wollywog will become hostile, and attempt to flatten Olimar first, or any Pikmin if Olimar isn't in range.


(Note the Yellow Wollyhop always looked before it jumps)
(Note the Yellow Wollywog always looked before it jumps)


==Strategy==
==Strategy==
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===''Pikmin''===
===''Pikmin''===
These dangerous enemies must be dealt with carefully, as one false step could mean the loss of dozens of Pikmin with a single attack. [[Swarm]] with as many Pikmin as are on-hand and they should be able to weigh the Wollyhop down to the point where it cannot jump; as their [[HP|health]] dwindles, Wollyhops can often summon the energy to make a last-ditch leap into the air, so be prepared to call the Pikmin back when its health meter enters the red zone. Any Pikmin hanging onto the Wollyhop when it lands will be thrown off and possibly deflowered from the force of the impact, sometimes leading to death for non-[[Blue Pikmin|blue]] Pikmin if they are knocked into a nearby pool. Beware, as there is no limit to the number of Pikmin that can die at once.
These dangerous enemies must be dealt with carefully, as one false step could mean the loss of dozens of Pikmin with a single attack. [[Swarm]] with as many Pikmin as are on-hand and they should be able to weigh the Wollywog down to the point where it cannot jump; as their [[HP|health]] dwindles, Wollywogs can often summon the energy to make a last-ditch leap into the air, so be prepared to call the Pikmin back when its health meter enters the red zone. Any Pikmin hanging onto the Wollywog when it lands will be thrown off and possibly deflowered from the force of the impact, sometimes leading to death for non-[[Blue Pikmin|blue]] Pikmin if they are knocked into a nearby pool. Beware, as there is no limit to the number of Pikmin that can die at once.


The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower in the first game without the [[Throw#Swarm trick|swarm trick]].
The alternative strategy mentioned for ''Pikmin 2'' also works here, but it takes longer than swarming, since throwing is slower in the first game without the [[Throw#Swarm trick|swarm trick]].


===''Pikmin 2''===
===''Pikmin 2''===
Yellow Wollyhops are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollyhop can crush a Pikmin is substantially smaller than in the [[Pikmin (game)|first game]]. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to [[punch]] it with [[leader]]s, especially if the [[Rocket Fist]] upgrade is available. However, this method has its own dangers, too. The leaders can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.
Yellow Wollywogs are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollyhop can crush a Pikmin is substantially smaller than in the [[Pikmin (game)|first game]]. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to [[punch]] it with [[leader]]s, especially if the [[Rocket Fist]] upgrade is available. However, this method has its own dangers, too. The leaders can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.


===''Pikmin 3''===
===''Pikmin 3''===
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