Anode Dweevil: Difference between revisions
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|attacks = Discharges electricity | |attacks = Discharges electricity | ||
|vitality = 150 | |vitality = 150 | ||
|challenge = [[Cave of Pain]]}} | |challenge = [[Cave of Pain]]|pikmin = From [[Super Smash Bros Brawl]] | ||
|technical = [[Super Smash Bros Brawl]]}} | |||
The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill the Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well. | The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill the Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well. | ||
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====Captains==== | ====Captains==== | ||
Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | ||
In [[Super Smash Bros Brawl]] As A Enemy | |||
==Gallery== | ==Gallery== |