Pikmin 3: Difference between revisions

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The announcement of the ''[[New Play Control!]]'' Pikmin games<ref>[http://www.computerandvideogames.com/article.php?id=198399 New Play Control! Pikmin - CVG]</ref> raised questions as to the feasibility of a Pikmin 3; following, in an IGN interview, it was made clear that the re-releases of Pikmin and Pikmin 2 are separate from Pikmin 3<ref>[http://uk.wii.ign.com/articles/915/915864p1.html Pikmin 3 confirmed - IGN]</ref>: ''Cammie Dunaway: It's not the Pikmin that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being re-released on Wii''.
The announcement of the ''[[New Play Control!]]'' Pikmin games<ref>[http://www.computerandvideogames.com/article.php?id=198399 New Play Control! Pikmin - CVG]</ref> raised questions as to the feasibility of a Pikmin 3; following, in an IGN interview, it was made clear that the re-releases of Pikmin and Pikmin 2 are separate from Pikmin 3<ref>[http://uk.wii.ign.com/articles/915/915864p1.html Pikmin 3 confirmed - IGN]</ref>: ''Cammie Dunaway: It's not the Pikmin that Mr. Miyamoto referred to, no. Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being re-released on Wii''.


During E3 2009, Miyamoto said the following when asked about the lack of mention of Pikmin 3 during the Nintendo press conference:<ref>[http://www.kotaku.com.au/2009/06/miyamoto-sorry-he-has-no-new-pikmin-for-us-yet E3 2009 - Pikmin team is small - Kotaku]</ref> "I’m sorry. Unfortunately we haven’t been able to expand the team size very much, because we've been working on so many different games that we've shown off at the show. So the team is working very hard, but it's a bit of a small team." He also mentioned that his "basic idea was that the depth and simplicity of the controls were still there."
During E3 2009, Miyamoto said the following when asked about the lack of mention of Pikmin 3 during the Nintendo press conference:<ref>[http://www.kotaku.com.au/2009/06/miyamoto-sorry-he-has-no-new-pikmin-for-us-yet E3 2009 - Pikmin team is small - Kotaku]</ref> "I’m sorry. Unfortunately we haven’t been able to expand the team size very much, because we've been working on so many different games that we've shown off at the show. So the team is working very hard, but it's a bit of a small team." He also mentioned that his<ref>[http://www.kotaku.com.au/2009/06/miyamoto-sorry-he-has-no-new-pikmin-for-us-yet E3 2009 - Pikmin team is small - Kotaku]</ref> "basic idea was that the depth and simplicity of the controls were still there."


==Past hints==
==Past hints==