Unused content in Pikmin 2: Difference between revisions

→‎Other: The White Pikmin failsafe can appear in regular gameplay by skipping unlocking purples
(→‎Other: Took out the 3 eggs falling from the sky, as they actually appear on day 4 and appear in regular gameplay)
(→‎Other: The White Pikmin failsafe can appear in regular gameplay by skipping unlocking purples)
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* The file system in ''Pikmin 2'' has a section of files containing archives used by the game, all named after developers. Two of these folders are empty: <code>Morimura</code> and <code>Ogawa</code>, probably short for Naoya Morimura and Yuzuru Ogawa.
* The file system in ''Pikmin 2'' has a section of files containing archives used by the game, all named after developers. Two of these folders are empty: <code>Morimura</code> and <code>Ogawa</code>, probably short for Naoya Morimura and Yuzuru Ogawa.
* An archive called <code>meck</code> is present in the folder for cave skyboxes, but all the archive contains is an empty folder called "meck".
* An archive called <code>meck</code> is present in the folder for cave skyboxes, but all the archive contains is an empty folder called "meck".
* The game has a failsafe for where [[White Pikmin]] are unlocked but [[Purple Pikmin]] aren't, where the screen to select the amount of White Pikmin just simply shows up. This isn't seen in normal gameplay.
* The game has a failsafe for where [[White Pikmin]] are unlocked but [[Purple Pikmin]] aren't, where the screen to select the amount of White Pikmin just simply shows up. This isn't seen in normal gameplay without using a [[glitch]] to skip purples.
* Pikmin can die by managing to fall out of an [[area]], similarly to [[The Forest Navel]]. It isn't possible to see Pikmin die by this method in normal gameplay because there are no bottomless pits in areas in ''Pikmin 2''.
* Pikmin can die by managing to fall out of an [[area]], similarly to [[The Forest Navel]]. It isn't possible to see Pikmin die by this method in normal gameplay because there are no bottomless pits in areas in ''Pikmin 2''.
* There are waypoints for carrying objects out of the [[cave unit]] for the [[:File:P2CU room_oootakara_tile.jpg|Titan Dweevil's arena]], but Pikmin are never seen carrying objects out of the room in-game.
* There are waypoints for carrying objects out of the [[cave unit]] for the [[:File:P2CU room_oootakara_tile.jpg|Titan Dweevil's arena]], but Pikmin are never seen carrying objects out of the room in-game.
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