2-Player Battle: Difference between revisions

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Leave about 3-5 pikmin at your marble to act as an alert system. When your numbers start to change, get back to base. They can also be left in crucial bottleneck passages.
Leave about 3-5 pikmin at your marble to act as an alert system. When your numbers start to change, get back to base. They can also be left in crucial bottleneck passages.
===Using the out of bounds glitch to your advantage===
===Using the out of bounds glitch to your advantage===
If you do the [[Cave glitch]] at the Brawl Yard, you can beforehand throw your pikmin to the other side of the boundries and call them back to use them out of bounds. Then you can sneak up on your opponet or his/her onion to get the marble and for a suprize attack.
If you do the enemy pushing you out of bounds trick at the Brawl Yard, you can beforehand throw your pikmin to the other side of the boundries and call them back to use them out of bounds. Then you can sneak up on your opponet or his/her onion to get the marble and for a suprize attack.


:A video showing how to use this tactic:
:A video showing how to use this tactic:
<youtube>kM0yNixmx2A</youtube>
<youtube>kM0yNixmx2A</youtube>
[[Category:Pikmin 2]]
[[Category:Pikmin 2]]
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