2-Player Battle: Difference between revisions

m
→‎Layout selection: Fixed broken "advisories" link
m (→‎Handling idle Pikmin: Gah two "even"s in consecutive sentences isn't right)
m (→‎Layout selection: Fixed broken "advisories" link)
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==Layout selection==
==Layout selection==
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An undocumented feature in the game is the ability to choose the layout for the arena. To activate it, player 1 should be holding a direction on {{button|gc|c}} on the GameCube, or {{button|wii|pad}} on the Wii, while the loading screen with the [[#Advisories|advisories]] is showing up. The time at which the player starts holding does not matter, as long as it's before the loading screen appears, and the player can let go at the loading screen. The game will load the variant determined by the direction pressed.
An undocumented feature in the game is the ability to choose the layout for the arena. To activate it, player 1 should be holding a direction on {{button|gc|c}} on the GameCube, or {{button|wii|pad}} on the Wii, while the loading screen with the [[Loading#2-Player_Battle|tips]] is showing up. The time at which the player starts holding does not matter, as long as it's before the loading screen appears, and the player can let go at the loading screen. The game will load the variant determined by the direction pressed.


*{{button|gc|cu|wii|padu}} '''Up''': Layout #1.
*{{button|gc|cu|wii|padu}} '''Up''': Layout #1.
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