2-Player Battle: Difference between revisions

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==Ways to win==
==Ways to win==
There are four ways to score a victory over the opponent:
There are four ways to score a victory over the opponent:
*Taking 4 yellow marbles to the Onion. There are 7 in total, in order to make sure only one player can collect 4 marbles.
*Taking 4 yellow marbles to the Onion. There are 7 in total, making it so that only one player can collect 4 marbles.
*Taking the opponent's marble to the Onion. Pikmin cannot carry their own marble.
*Taking the opponent's marble to the Onion. Pikmin cannot carry their own marble.
*The opponent suffers a [[Pikmin extinction]]. This can happen from Pikmin in-fighting or otherwise.
*The opponent suffers a [[Pikmin extinction]]. This can happen from Pikmin in-fighting or otherwise.
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</gallery>
</gallery>


=Items=
==Items==
The roulette wheel can be accessed when a player finds a cherry and a Pikmin successfully returns it to the Onion. Cherries in this mode spawn [[Randomness|random]]ly, and only one Pikmin is needed to carry one. When the roulette finishes spinning (automatically), it'll randomly land on a Item, which the player can use at any moment by pressing {{button|gc|y|wii|-|switch|y}}.
The roulette wheel can be accessed when a player finds a cherry and a Pikmin successfully returns it to the Onion. Cherries in this mode spawn [[Randomness|random]]ly, and only one Pikmin is needed to carry one. When the roulette finishes spinning (automatically), it'll randomly land on an item, which the player can use at any moment by pressing {{button|gc|y|wii|-|switch|y}}.


If more cherries are collected before the player uses the current power, they'll be added to a queue, represented on the top-right corner with red dots, for a maximum of 5 powers waiting to be used. Pressing {{button|gc|y|wii|-|switch|y}} will use the power and instantly make the roulette spin for the next one. The spinning takes around three seconds, which stops the player from using an item right after another.
If more cherries are collected before the player uses the current item, they'll be added to a queue, represented on the top-right corner with red dots, for a maximum of 5 items waiting to be used. Pressing {{button|gc|y|wii|-|switch|y}} will use the item and instantly make the roulette spin for the next one. The spinning takes around three seconds, which stops the player from using an item right after another.


The player will have access to 12 different powers that benefit them, disadvantage the opponent or both, listed below, and sorted by the order in which they're placed on the roulette:
The player will have access to 12 different items that benefit them, disadvantage the opponent or both, listed below, and sorted by the order in which they're placed on the roulette:
{|class="wikitable"
{|class="wikitable"
!Icon !! Power !! Description
!Icon !! Power !! Description
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*[[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]]
*[[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]]
*[[Bingo Battle]]
*[[Bingo Battle]]
*[[Dandori Battle]]
*[[2-Player Battle menu]]
*[[2-Player Battle menu]]


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