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==Arenas== | ==Arenas== | ||
The players can choose one of ten maps. Every level uses [[Music in Pikmin 2#Battle theme|the same music]]. Unlike the [[cave]]s in story mode, these are not generated randomly, with the exception of the [[Dim Labyrinth]]. Instead, one of three (two for the [[Carpet Plain]]) fixed layouts is chosen | The players can choose one of ten maps. Every level uses [[Music in Pikmin 2#Battle theme|the same music]]. Unlike the [[cave]]s in story mode, these are not generated randomly, with the exception of the [[Dim Labyrinth]]. Instead, one of three (two for the [[Carpet Plain]]) fixed layouts is chosen. | ||
<gallery perrow="5"> | <gallery perrow="5"> | ||
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</gallery> | </gallery> | ||
=Items= | ==Items== | ||
The roulette wheel can be accessed when a player finds a cherry and a Pikmin successfully returns it to the Onion. Cherries in this mode spawn [[Randomness|random]]ly, and only one Pikmin is needed to carry one. When the roulette finishes spinning (automatically), it'll randomly land on an item, which the player can use at any moment by pressing {{button|gc|y|wii|-|switch|y}}. | The roulette wheel can be accessed when a player finds a cherry and a Pikmin successfully returns it to the Onion. Cherries in this mode spawn [[Randomness|random]]ly, and only one Pikmin is needed to carry one. When the roulette finishes spinning (automatically), it'll randomly land on an item, which the player can use at any moment by pressing {{button|gc|y|wii|-|switch|y}}. | ||
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*[[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]] | *[[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]] | ||
*[[Bingo Battle]] | *[[Bingo Battle]] | ||
*[[Dandori Battle]] | |||
*[[2-Player Battle menu]] | *[[2-Player Battle menu]] | ||
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