Anode Beetle: Difference between revisions

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{{transcript|Zapping baddies communicate with each other by sending electric charges over the air. The safest way to attack an Anode Beetle is to use electricity-resistant yellow Pikmin. A direct hit from the air will flip one of the bugs, leaving its vulnerable underbelly exposed.|block=y}}
{{transcript|Zapping baddies communicate with each other by sending electric charges over the air. The safest way to attack an Anode Beetle is to use electricity-resistant yellow Pikmin. A direct hit from the air will flip one of the bugs, leaving its vulnerable underbelly exposed.|block=y}}


== Location ==
== Locations ==


=== '''''Pikmin 2''''' ===
=== ''Pikmin 2'' ===
==== Caves ====
* [[Subterranean Complex]] sublevel 6 × 6
* [[Frontier Cavern]] sublevel 4 × 8
* [[Bulblax Kingdom]] sublevel 4 × 5
* [[Citadel of Spiders]] sublevel 3 × 8
* [[Glutton's Kitchen]] sublevel 3 × 10
* Glutton's Kitchen sublevel 6 × 6
* [[Submerged Castle]] sublevel 3 × 4
* [[Cavern of Chaos]] sublevel 6 × 6
* [[Hole of Heroes]] sublevel 2 × 6
* [[Dream Den]] sublevel 4 × 8


===== Caves =====
==== Challenge Mode ====
* Sublevel 6 of the [[Subterranean Complex]]
* [[Three Color Training]] sublevel 1 × 9
* Sublevel 4 of the [[Frontier Cavern]]
* [[Bully Den]] sublevel 1 × 6
* Sublevel 4 of the [[Bulblax Kingdom]]
* Sublevel 3 of the [[Citadel of Spiders]]
* Sublevel 3 and 6 of [[Glutton's Kitchen]]
* Sublevel 3 of the [[Submerged Castle]]
* Sublevel 6 of the [[Cavern of Chaos]]
* Sublevel 2 of the [[Hole of Heroes]]
* Sublevel 4 of the [[Dream Den]]


===== Challenge Mode =====
==== 2-Player Battle ====
* Sublevel 1 of the [[Three Color Training]]
* Sublevel 1 of the [[Bully Den]]
 
===== 2-Player Battle =====
* [[Hostile Territory]]
* [[Hostile Territory]]


=== '''''Pikmin 4''''' ===
=== ''Pikmin 4'' ===
 
==== Caves ====
===== Caves =====
* [[Sightless Passage]] sublevel 1 × 4
* Sublevel 1 of the [[Sightless Passage]]


===== Dandori =====
===== Dandori Challenge =====
* [[Hotshock Canyon]]
* [[Hotshock Canyon]] × 3


==Behavior==
==Behavior==
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If you do somehow manage to get you or any of your squad shocked, the Anode Beetles are never found with anything besides more of themselves, so there isn't any danger of stunned Pikmin being eaten or blown up by neighboring creatures like what was seen in ''Pikmin 2'' caves, so just mash B to get up and whistle any stunned troops, you've got a solid 5 seconds to do it.
If you do somehow manage to get you or any of your squad shocked, the Anode Beetles are never found with anything besides more of themselves, so there isn't any danger of stunned Pikmin being eaten or blown up by neighboring creatures like what was seen in ''Pikmin 2'' caves, so just mash B to get up and whistle any stunned troops, you've got a solid 5 seconds to do it.


Another difference from their Pikmin 2 appearance is that the Anode Beetles can be defeated without flipping them over in Pikmin 4. During their attacking animation their outer shell opens up, and they are vulnerable to damage during that brief period. This means that if you throw yellow pikmin at an Anode Beetle, they will eventually defeat it on their own regardless of aim or numbers.
Another difference from their ''Pikmin 2'' appearance is that the Anode Beetles can be defeated without flipping them over. During their attacking animation their outer shell opens up, and they are vulnerable to damage during that brief period. This means that if you throw Yellow Pikmin at an Anode Beetle, they will eventually defeat it on their own regardless of aim or numbers.


==Technical information==
==Technical information==
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P2 Anode Beetle corpse.jpg|The corpse of an Anode Beetle.
P2 Anode Beetle corpse.jpg|The corpse of an Anode Beetle.
</gallery>
</gallery>
===''Pikmin 4''===
===''Pikmin 4''===
<gallery>
<gallery>
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Anodegroup4.png|One of the two groups of Anode Beetles found in ''Pikmin 4''.
Anodegroup4.png|One of the two groups of Anode Beetles found in ''Pikmin 4''.
</gallery>
</gallery>
===''Other''===
 
===Other===
<gallery>
<gallery>
Y12.JPG|The creature's [[e-card]], #21 (12<sup>th</sup> yellow card).
Y12.JPG|The creature's [[e-card]], #21 (12<sup>th</sup> yellow card).