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In each game, the [[leader]]s will only be able to access a single area initially, but over the course of the game, more areas will be unlocked. For example, to access to the [[Perplexing Pool]] in ''Pikmin 2'', a specific treasure, the [[Geographic Projection]], must be collected. Gaining access to new areas is a major form of progression through the games.
In each game, the [[leader]]s will only be able to access a single area initially, but over the course of the game, more areas will be unlocked. For example, to access to the [[Perplexing Pool]] in ''Pikmin 2'', a specific treasure, the [[Geographic Projection]], must be collected. Gaining access to new areas is a major form of progression through the games.


Areas function differently in each game in the series. In the main games, areas are 3D environments with various rooms and corridors connected non-linearly, while in {{hp}}, areas are linear standalone levels, and are organized into groups called '''sectors''', of which there are 9. The items that are collected in areas vary by game as well. In {{p1}}, [[ship part]]s are scattered around the 5 areas. In {{p2}}, each of the 4 areas contains 3 or 4 entrances to [[cave]]s, which contain most of the [[treasure]]s needed to complete the game. In {{p3}}, 4 of the 5 areas contain [[fruit]], while the last area is a standalone challenge. In {{p4}}, areas have cave entrances, which have treasures, materials, castaways, and sometimes dandori challenges or battles. They also have treasures and materials on the surface. In {{hp}}, each area contains 1-4 treasures. {{TOC right}}
Areas function differently in each game in the series. In the main games, areas are 3D environments with various rooms and corridors connected non-linearly, while in {{hp}}, areas are linear standalone levels, and are organized into groups called '''sectors''', of which there are 9. The items that are collected in areas vary by game as well. In {{p1}}, [[ship part]]s are scattered around the 5 areas. In {{p2}}, areas contain [[treasure]] and several [[cave]]s, which contain more treasure. In {{p3}}, 4 of the 5 areas contain [[fruit]], while the last area is a standalone challenge. In {{p4}}, areas have treasure, [[raw material]], and caves which hold treasure, raw materials, and castaways, or occasionally are [[Dandori Challenge]]s or [[Dandori Battle]]s. In {{hp}}, each area contains 1–4 treasures. {{TOC right}}


==List==
==List==
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Twilight River map.png|A map of the [[Twilight River]].
Twilight River map.png|A map of the [[Twilight River]].
Formidable Oak map.png|A map of the [[Formidable Oak]].
Formidable Oak map.png|A map of the [[Formidable Oak]].
Rescue Command Post map.png|A map of the [[Rescue Command Post]].
Sun-Speckled Terrace map.png|A map of the [[Sun-Speckled Terrace]].
Sun-Speckled Terrace OST map.png|A map of the [[Sun-Speckled Terrace]] in [[Olimar's Shipwreck Tale]].
Blossoming Arcadia map.png|A map of the [[Blossoming Arcadia]].
Blossoming Arcadia OST map.png| A map of the [[Blossoming Arcadia]] in [[Olimar's Shipwreck Tale]].
Serene Shores high tide map.png|A map of the [[Serene Shores]] before noon.
Serene Shores low tide map.png|A map of the [[Serene Shores]] after noon.
Serene Shores OST high tide map.png|A map of the [[Serene Shores]] before noon in [[Olimar's Shipwreck Tale]].
Serene Shores OST low tide map.png|A map of the [[Serene Shores]] after noon in [[Olimar's Shipwreck Tale]].
Hero's Hideaway map.png|A map of the [[Hero's Hideaway]].
Hero's Hideaway OST map.png|A map of the [[Hero's Hideaway]] in [[Olimar's Shipwreck Tale]].
Giant's Hearth map.png|A map of the [[Giant's Hearth]].
Primordial Thicket map.png|A map of the [[Primordial Thicket]].
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