Bulbmin: Difference between revisions

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|height = 15|size = 270px}}'''Bulbmin'''<span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">(Adults: </span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">ハチャッピー</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">, Juveniles: </span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">コッパチャッピー) </span>are a parasitic species of [[Pikmin]] that have infected a [[Bulborb]] and taken control of it. It is hinted by Olimar that it can take on other hosts as well. They can be found wandering the floors of certain caves and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[sprays]] or [[Purple Pikmin]]. Bulbmin are rare, as they only appear in 3 caves in the game, the [[Frontier Cavern]], the [[Hole of Heroes]], and the [[Submerged Castle]]. Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all [[Hazard|hazards]]  (fire, water, electricity, and poison), excluding explosions, being crushed, and being eaten. As beneficial as their abilities may seem, they cannot leave the caves without their mother, and will not count towards the overall Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
|height = 15|size = 270px}}'''Bulbmin'''<span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">(Adults: </span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">ハチャッピー</span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">, Juveniles: </span><span style="color:rgb(0,0,0);font-family:Verdana,sans-serif;line-height:19px;">コッパチャッピー) </span>are a parasitic species of [[Pikmin]] that have infected a [[Bulborb]] and taken control of it. It is hinted by Olimar that it can take on other hosts as well. They can be found wandering the floors of certain caves and behave much like the [[Spotty Bulbear]], patrolling an established path in search of food, and can be dealt with similarly by using [[sprays]] or [[Purple Pikmin]]. Bulbmin are rare, as they only appear in 3 caves in the game, the [[Frontier Cavern]], the [[Hole of Heroes]], and the [[Submerged Castle]]. Mature Bulbmin, acting as a [[Captain]], can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards the 100-Pikmin limit, exactly how many there are depends on whether or not the player has 10 available spaces. After defeating a mature Bulbmin, the smaller ones go into a panic. They are not dangerous, but whistling at them will instantly bring them into line under the captain's command, and they become part of his Pikmin swarm. They have average capabilities in terms of mobility, and are immune to all [[Hazard|hazards]]  (fire, water, electricity, and poison), excluding explosions, being crushed, and being eaten. As beneficial as their abilities may seem, they cannot leave the caves without their mother, and will not count towards the overall Pikmin count. This makes them ideal for use in [[Candypop Bud]]s.
<span style="color:rgb(58,58,58);">The only way that Bulbmin can be killed if they are not under a captain's command - that is, before ever being whistled - is if a Cannon Beetle flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack, explosion, or other sufficient force.</span>
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The only way that Bulbmin can be killed if they are not under a captain's command - that is, before ever being whistled - is if a Cannon Beetle flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack, explosion, or other sufficient force.
==Notes==
==Notes==
===The Ship's Dialogue===
===The Ship's Dialogue===
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*In story mode, there are 7 adult Bulbmin, asuming you do not re-enter a cave. That adds up to 70 juvenile Bulbmin, assuming you have enough space.
*In story mode, there are 7 adult Bulbmin, asuming you do not re-enter a cave. That adds up to 70 juvenile Bulbmin, assuming you have enough space.
*There are 2 adult Bulbmin in Challenge Mode and 2 lone juvenile Bulbmin, which adds up to 22 juvenile Bulbmin in Challenge Mode.
*There are 2 adult Bulbmin in Challenge Mode and 2 lone juvenile Bulbmin, which adds up to 22 juvenile Bulbmin in Challenge Mode.
*Bulbmin appear green on the map as shown below in the gallery.
*Bulbmin appear green on the map, as shown in the Gallery.
*Bulbmin are technically the last type of friendly Pikmin normally discovered in ''Pikmin 2'', making it the only game in the series so far where Blue Pikmin are ''not''. This is because all three story mode caves they appear in require Blue Pikmin to reach them:
*Bulbmin are technically the last type of friendly Pikmin normally discovered in ''Pikmin 2'', making it the only game in the series so far where Blue Pikmin are ''not''. This is because all three story mode caves they appear in require Blue Pikmin to reach them:
**The path to [[Frontier Cavern]] is blocked by a fence in the water, and the body of water itself which requires being drained.
**The path to [[Frontier Cavern]] is blocked by a fence in the water, and the body of water itself which requires being drained.