Camera: Difference between revisions

26 bytes removed ,  6 years ago
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This also works with stylus mode
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m (This also works with stylus mode)
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{{button|wiiu|zl|wii|z|wiiu|pczl}} rotates the camera horizontally, and makes it face whichever way the cursor is facing with the GamePad and Pro Controller, and the direction the leader is facing while using the Wii Remote. Doing this also [[Lock-on|locks on]] the cursor. If locked-on to the ground, nothing special happens, but if locked-on to an enemy or object, it will cause the camera to zoom and rotate in such a way that it always shows the target and the current leader, until it is unlocked.
{{button|wiiu|zl|wii|z|wiiu|pczl}} rotates the camera horizontally, and makes it face whichever way the cursor is facing with the GamePad and Pro Controller, and the direction the leader is facing while using the Wii Remote. Doing this also [[Lock-on|locks on]] the cursor. If locked-on to the ground, nothing special happens, but if locked-on to an enemy or object, it will cause the camera to zoom and rotate in such a way that it always shows the target and the current leader, until it is unlocked.


The camera can also be rotated horizontally with {{button|wiiu|rstick|wiiu|pcrstick}} on the Wii U Pro Controller or GamePad with the classic controls, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote. When using the Wii Remote or the stylus mode, having the leader walk left or right will make the camera smoothly rotate in order to gradually show what is ahead of the leader. Much like the manual camera rotations, this automatic smooth rotation also doesn't make the leader change direction; the player must change their movement input so that it starts behaving according to the new camera angle.
The camera can also be rotated horizontally with {{button|wiiu|rstick|wiiu|pcrstick}} on the Wii U Pro Controller or GamePad, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote. When using the Wii Remote or the stylus mode, having the leader walk left or right will make the camera smoothly rotate in order to gradually show what is ahead of the leader. Much like the manual camera rotations, this automatic smooth rotation also doesn't make the leader change direction; the player must change their movement input so that it starts behaving according to the new camera angle.


==Impact on gameplay mechanics==
==Impact on gameplay mechanics==