Creeping Chrysanthemum: Difference between revisions

no edit summary
("no leaves on the "stem"" added in main section of description)
No edit summary
Line 5: Line 5:
'''''Taraxacum rovinia'''''
'''''Taraxacum rovinia'''''


The '''Creeping Chrysanthemum''' is an enemy in [[Pikmin 2]]. When dormant, it greatly resembles the large yellow flowers known as the [[Margaret]] used for level scenery. It can be told apart from the normal flowers in that it has one less flower, no leaves on the "stem", and the large flowers have the Chrysanthemum's eyes visible. When the Pikmin or the pilots get close, it will spring out of the ground, revealing its root-arms and its bulbous body. Its large mouth will pick up the Pikmin to eat them, but if it fails to capture any, it will slam its head into its body and fall to the ground, struggling to get back up, right then is an opportunity for you to atack it during this opening. Its weak point is its body, which can be hit at all times. It is generally weak against medium-sized groups of Pikmin. It moves moderately slowly, and will return to its original spot if left alone for a while. This enemy is not able to be [[ultra-bitter spray|petrified]] while it is in the ground. Their appearance could be believed to have come from the the enemies called "Piranha Plants" from the Mario series of video games.
The '''Creeping Chrysanthemum''' is an enemy in [[Pikmin 2]]. When dormant, it greatly resembles the large yellow flowers known as the [[Margaret]] used for level scenery. It can be told apart from the normal flowers, as it has one less flower, no leaves on the "stem", and the large flowers have the Chrysanthemum's eyes visible. When the Pikmin or the pilots get close, it will spring out of the ground, revealing its root-arms and its bulbous body. It moves moderately slowly, and will return to its original spot if left alone for a while. This enemy is not able to be [[ultra-bitter spray|petrified]] while it is in the ground. Their appearance could be believed to have come from the the enemies called [http://www.mariowiki.com/Piranha_Plants|"Piranha Plants"] from the Mario series of video games.


== Olimar's Notes ==
== Olimar's Notes ==
Like pikmin, the Creeping Chrysanthemum is a member of a group of creatures
Like Pikmin, the Creeping Chrysanthemum is a member of a group of creatures
with ambulatory root structures. This creature is known as a "mimic", but
with ambulatory root structures. This creature is known as a "mimic", but
because it is actually a form of plant, this label is not entirely accurate.
because it is actually a form of plant, this label is not entirely accurate.
For unknown reasons, the Creeping Chrysanthemum's mimicry does not fool pikmin,
For unknown reasons, the Creeping Chrysanthemum's mimicry does not fool Pikmin,
prehaps because they share a similar heritage. It relies on preying upon other
perhaps because they share a similar heritage. It relies on preying upon other
creatures to provide sustenance, so it has no need of leaves for
creatures to provide sustenance, so it has no need of leaves for
photosynthesis. Generally speaking, the role of plants in an ecosystem is as a
photosynthesis. Generally speaking, the role of plants in an ecosystem is as a
Line 22: Line 22:
When thinly sliced, this predator's sizable bulb makes a
When thinly sliced, this predator's sizable bulb makes a
scrumptious pizza topping.
scrumptious pizza topping.
==How to Kill==
==Stratagems for Success==
====Pikmin====
Its large mouth will pick up the Pikmin to eat them, but if it fails to capture any, it will slam its head into its body and fall to the ground, struggling to get back up.This presents an opportunity for you to attack the Chrysanthemum. Its weak point is its body, which can be hit at all times. It is generally weak against medium-sized groups of Pikmin. The best way to defeat it is to simply swarm it, being careful not to let it eat any Pikmin.
Swarm it, being careful not to let it eat any Pikmin.
====Captains====
====Captains====
Awaken it, then run. Attack it until it sucks its gut in, wait for it to finish its "throw" move, then attack again. Steer clear of the front while attacking, or you may get bitten.
Awaken it, then run. Attack it until it sucks its gut in, wait for it to finish its "throw" move, then attack again. Steer clear of the front while attacking, or you may get bitten.