Difficulty: Difference between revisions

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'''Difficulty''' is a feature in {{p3d}} that alters aspects of the game in order to adjust how easy or hard it is. These aspects include the length of a [[day]] and the strength of [[Enemy|enemies]].
'''Difficulty''' is a feature in {{p3d}} that alters aspects of the game in order to adjust how easy or hard it is. These aspects include the length of a [[day]] and the strength of [[Enemy|enemies]].


Upon creating a save file on the [[Menu/Saved game selection|file selection screen]], the player will be prompted to choose a difficulty. There are 3 options: '''Baby''' ({{j|ふつう|Futsū}}), '''Easy''' ({{j|むずかしい|Muzukashī}}), and '''Easy but with 60 Pikmin''' ({{j|ゲキカラ|Gekikara}}), in increasing order of difficulty. The lattermost can only be unlocked once the player has completed the story mode in Hard difficulty, or completed the [[Pikmin 3 Deluxe#Demo|demo]].
Upon creating a save file on the [[Menu/Saved game selection|file selection screen]], the player will be prompted to choose a difficulty. There are 3 options: '''Normal''' ({{j|ふつう|Futsū}}), '''Hard''' ({{j|むずかしい|Muzukashī}}), and '''Ultra-Spicy''' ({{j|ゲキカラ|Gekikara}}), in increasing order of difficulty. The lattermost can only be unlocked once the player has completed the story mode in Hard difficulty, or completed the [[Pikmin 3 Deluxe#Demo|demo]].


At any point in the saved game selection screen, the player can press {{button|switch|zr}} to change a file's difficulty, but doing so prevents the player from earning any [[badge (Pikmin 3 Deluxe)|badge]] related to completing [[Story Mode]] in a given difficulty, in that file. If the player uses this option to change to the exact same difficulty the file is already at, nothing will happen.
At any point in the saved game selection screen, the player can press {{button|switch|zr}} to change a file's difficulty, but doing so prevents the player from earning any [[badge (Pikmin 3 Deluxe)|badge]] related to completing [[Story Mode]] in a given difficulty, in that file. If the player uses this option to change to the exact same difficulty the file is already at, nothing will happen.


==Differences==
==Differences==
The following is a list of known differences between difficulty modes. The Wii U version of ''Pikmin 3'' is included for comparison's sake.
The following is a list of known differences between difficulty modes. The Wii U version of ''Pikmin 3'', which is most similar to ''Pikmin 3 Deluxe'''s Hard difficulty, is included for comparison's sake.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Subject || style="width:20%" | Baby || style="width:20%" | Easy || style="width:20%" | Easy but with 60 Pikmin || style="width:20%" | Wii U
! Subject || style="width:20%" | Normal || style="width:20%" | Hard || style="width:20%" | Ultra-Spicy || style="width:20%" | Wii U
|-
|-
| [[Day#Durations|Day duration]] || 18 minutes || 13 minutes || 13 minutes || 13 minutes
| [[Day#Durations|Day duration]] || 18 minutes || 13 minutes || 13 minutes || 13 minutes
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|-
|-
| Leader health || ≈1.5 times the usual || Same as on the Wii U || Same as on the Wii U || N/A
| Leader health || ≈1.5 times the usual || Same as on the Wii U || Same as on the Wii U || N/A
|-
| [[Data file]]s || All opened when collected || Only some opened when collected || Only some opened when collected || All opened when collected
|}
|}
In addition, in Normal difficulty, having the active leader collect a [[data file]] will automatically open it, whereas in the other difficulties, this is only true for some data files.


==In other game modes==
==In other game modes==
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