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The '''Dweevil family''' is the species of enemies in the [[Pikmin series|Pikmin games]] that look like small spiders. The most famous member of the species is the [[Titan Dweevil]]. The name may be derived from the real life insect, a ''weevil'', which however looks more like a beetle.
{{game icons|p2=y|p4=y}}
The '''dweevil family''' ({{j|ショイグモ科|shoi gumo ka|carrying spider family}}) is a species of enemies found in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]'' that resemble spiders. All members are known to collect [[treasure]]s, dead [[Enemy|creatures]], [[lie down|resting]] [[leader]]s and other objects in order to mimic them or use them for some other purpose.


== Anode dweevil ==
Most possess [[hazards|elemental]] attacks, which they do not use unless aggravated, and they are mostly found [[Cave|underground]], with some appearing aboveground in ''Pikmin 4'' only. The size of smaller Dweevils' bodies makes landing a Pikmin on them difficult; they are most easily defeated using [[Purple Pikmin]], which can home in on enemies when thrown, and even stun the beasts without having to land right on them.
[[Image:Anodedweevil.jpg|left|130px]]
Mandarachnia volticula               


The [[Anode Dweevil]] is a kind of enemy in the Pikmin 2 game. It is a yellow dweevil that when agitated by attacks, it will emit an electrical discharge that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous common Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Also since Purple Pikmin can stun any small Dweevil, they will also work well, but take great care.
== Members ==
=== Anode Dweevil ===
[[File:Anode Dweevil P4 icon.png|left|150px]]
{{main|Anode Dweevil}}


== Caustic dweevil ==
Scientific name: ''Mandarachnia volticula''
[[Image:Causticdweevil.jpg|left|100px]]
Mandarahnia sulfurnid


The [[Caustic Dweevil]] is a kind of enemy in the Pikmin 2 game. This Dweevil picks up any treasure or enemy body it can find. Caustic means corrosive, and this may portend to the fact it releases water. It is a blue dweevil that when agitated by attacks, it well release a blast of water that will attempt to drown out your Pikmin. This suitably makes Blue Pikmin the best choice in battle. Also since Purple Pikmin can stun any small Dweevil, they will also work well.  
The Anode Dweevil is yellow and attacks with an [[Electricity|electrical discharge]], which, like other electrical hazards, will immediately electrocute and kill [[Pikmin family|Pikmin]] vulnerable to electricity without a chance to save them, thus making it one of the most dangerous common Dweevils. This makes [[Yellow Pikmin]] the best choice in battle against them. Its attack is a bit harmful to leaders unless the [[Anti-Electrifier]] has been collected, which grants immunity to electric attacks.
{{clear}}


=== Fiery Dweevil ===
[[File:Fiery Dweevil P4 icon.png|left|150px]]
{{main|Fiery Dweevil}}


== Fiery dweevil ==
Scientific name: ''Mandarachnia napalmens''
[[Image:Fierydweevil.jpg|left|170px]]
Mandarachnia napalmens


The [[Fiery Dweevil]] is an enemy in Pikmin 2. Dweevils like to pick up treasures and defeated enemies and put them on their bodies. When there is something on their body, they can't be damaged by Pikmin or pilots until the body or tresure is taken off. To take off the body, you just have to throw Pikmin on the Dweevil's body or punch it many times. It is a red dweevil that, when agitated by attacks, will release searing flames that will catch your Pikmin on fire. This makes Red Pikmin the best choice in battle. Also since Purple Pikmin can stun any small Dweevil, they will also work well.
The Fiery Dweevil is the most common Dweevil in ''Pikmin 2''. It is a red Dweevil that, when agitated by attacks, will release searing [[Fire|flames]] that will set nearby Pikmin on fire. This makes [[Red Pikmin]] ideal for combating this creature. It is still able to hurt leaders unless they have obtained the [[Scorch Guard]], which makes them immune to fire attacks.
{{clear}}


== Munge dweevil ==
=== Hydro Dweevil ===
[[Image:Munge-dweevil.jpg|left|172px]]
[[File:Hydro Dweevil P4 icon.png|left|150px]]
Mandarachnia pungetis
{{main|Hydro Dweevil}}


The [[Munge Dweevil]] is a kind of enemy in the Pikmin 2 game. This Dweevil is commonly seen retrieving bug bodies and treasures. It is a purple/pink dweevil that when agitated by attacks, it will release poisonous gases that will poison your Pikmin. This suitably makes White Pikmin the best choice in battle. Also since Purple Pikmin can stun any small Dweevil, they will also work well.
Scientific name: ''Mandarachnia aquadis/Mandarachnia sulfurnid''


This is a blue Dweevil which, when agitated by attacks, releases a bodily fluid in an attempt to drown attacking Pikmin. Therefore, pitting [[Blue Pikmin]] against them is the best choice. Hydro Dweevils can cause minor damage to leaders, but their low [[HP|health]] and weak attacks mean they pose no real threat to them.
{{clear}}


== Volatile dweevil ==
=== Iceblown Dweevil ===
[[Image:Volatiledweevil.jpg|left|135px]]
[[File:Iceblown Dweevil P4 icon.png|left|150px]]
Mandarachnia explodus
{{main|Iceblown Dweevil}}


The [[Volatile Dweevil]] is a kind of enemy in the Pikmin 2 game. They resemble walking bomb-rocks except that they are dweevils. Unlike other Dweevils, they will start to detonate as soon as they start walking. They are also known to drop from ceilings. The only way to kill it is to run and wait for it to detonate, although if you are in peril you may use ultra-bitter spray to petrify it and then kill it. You will at least get nectar, or possibly spray.
Scientific name: ''Mandarachnia glacies''


This light blue/cyan colored dweevil's attack consists of discharging an ice attack, freezing any Pikmin it manages to hit, of course unless Ice Pikmin are used, making them ideal for taking this beast down. [[Oatchi]] can also handle them effectively if he has the {{oatchi|Thermal Defense}} equipped.
{{clear}}


=== Munge Dweevil ===
[[File:MungeDweevilHDArtwork.png|left|150px]]
{{main|Munge Dweevil}}


== Titan dweevil ==
Scientific name: ''Mandarachnia pungetis''
[[Image:Titandweevil.jpg|left|170px]]
Mandarachnia gargantium


The '''Titan Dweevil''' is the last boss in Pikmin 2. It is a larger version of smaller Dweevils, and only gets its powers from the fact that it has several appliances on it that it uses.In the last dungeon of the game at the very bottom in the [[Dream Den]], [[Captain Olimar|Olimar]] and The President find [[Louie]] sitting on top of a mound of treasure. When they approach the mound, however, it reveals itself as the head of the [[Titan Dweevil]]. It then starts to attack.
The Munge Dweevil is a purple Dweevil that releases a [[Poison|poisonous gas]] when attacked; this poisons any Pikmin that are not immune to it, making [[White Pikmin]] top notch when fighting these creatures. However, since leaders have air filters, they can be beaten easily without Pikmin.
The Titan Dweevil, before it rises up, resembles a pile of treasure.
{{clear}}


[[Category:Dweevils| ]]
=== Titan Dweevil ===
[[File:Unarmored_Titan_Dweevil_artwork.png|left|150px]]
{{spoiler|the final boss in ''[[Pikmin 2]]''}}
{{main|Titan Dweevil}}
 
Scientific name: ''Mandarachnia gargantium''
 
The Titan Dweevil is the last boss in ''Pikmin 2''. It is by far the largest of all known Dweevils, and can only attack using the four treasures it has picked up and its arms, the latter of which causing no damage. This means that without the treasures, it is actually harmless. It is found on the final sublevel of [[Dream Den]], where [[Captain Olimar|Olimar]] and [[the President]] find [[Louie]] sitting on top of a mound of treasure. When they approach the mound, however, it reveals itself as the head of the Titan Dweevil and starts to attack.
{{clear}}
 
=== Venom Dweevil ===
[[File:Venom Dweevil P4 icon.png|left|150px]]
{{main|Venom Dweevil}}
 
Scientific name: ''Mandarachnia venenum''
 
The Venom Dweevil is a new bluish-green dweevil introduced in ''Pikmin 4'', though it shares much with the [[Munge Dweevil]], as it releases poisonous gases on attackers. Also like them, the strategy of using [[White Pikmin]] is recommended. [[Oatchi]] can also handle them effectively if he has the {{oatchi|Sniff Saver}} equipped.
{{clear}}
 
=== Volatile Dweevil ===
[[File:Volatile Dweevil P2S icon.png|left|150px]]
{{main|Volatile Dweevil}}
 
Scientific name: ''Mandarachnia explodus''
 
Volatile Dweevils prefer to carry [[bomb-rock]]s over all other objects; when one sees a [[leader]] or Pikmin, it follows it and the bomb-rock's timer starts. When this detonates, the Dweevil is killed, making the best tactic when confronted with one of these to run away. It is also possible to petrify one with an [[ultra-bitter spray]] and then kill it without it ever exploding. Upon defeat this way, the creature may leave behind [[nectar]], or possibly a spray. These Dweevils commonly drop from ceilings, and they are the only enemy that can die in the [[Piklopedia (Pikmin 2)|Piklopedia]] in ''Pikmin 2''.
{{clear}}
 
==Minor glitch==
{{Main|Glitches in Pikmin 2#Zombie_Dweevil}}
If a Dweevil is [[punch]]ed on its last bit of [[HP]] right when it picks up an item, it will remain alive, but with no HP.
 
==Naming==
The name "Dweevil" is a portmanteau of the words "{{w|weevil}}", an insect species, and possibly the word "dwell", referring to their habits underground and in caves. In Japan, smaller dweevils have {{j|ショイグモ|Shoi Gumo}} in their name, which translates to "carrying spider", referring to their spider-like appearance and how they [[carry]] things in their backs. The ''Mandarachnia'' genus in each of the members' scientific name refers to the {{w|arachnida}} class of real-life spiders. The internal name for each small dweevil uses the word <code>otakara</code>, which means treasure; again, this refers to their carrying ability.
 
In the GameCube Interactive Multi-Game Demo Disc Version 18, the genus name used for the dweevils is missing an 'n', making it ''Mandarachia''.{{cite web|https://tcrf.net/Proto:Pikmin_2/Piklopedia_Entries|Proto:Pikmin 2/Piklopedia Entries|The Cutting Room Floor}}
 
===Names in other languages===
{{foreignname
|Jap  = ショイグモ科
|JapR = Shoi gumo ka
|JapM = Carrying spider family
|JapN =
|ChiTrad  = 背蛛科
|ChiTradR = Bèi zhū kē
|ChiTradM = Therididae
|ChiTradN =
|Dut  =
|DutM =
|DutN =
|Fra  = araknéaks
|FraM =
|FraN =
|Ger  = Araks
|GerM =
|GerN =
|Ita  = Opiliodi
|ItaM =
|ItaN = A variation on "Opiliones", a genus of spider-like arachnids.
|Kor  = 업어거미 과
|KorR = eob-eogeomi gwa
|KorM = Carrying spider family
|SpaA  = Arañas
|SpaAM = Spiders
|Por  = Aracnarunchídeos
|PorM = Arachneevilidae
|PorN = The name is a portmanteau of "Aracno" (arachno), ''"caruncho"'' (weevil) and the suffix "''-ídeos''" ({{w|Family_(biology)#Nomenclature|-idae}}), which is used for naming animal family names
|Rus  =
|RusM =
|RusN =
|notes = y
}}
 
==Origin==
Despite their name, Dweevils do not resemble real-world {{w|weevil}}s much outside of their antennae or "feelers". They seem to be inspired more by {{w|cellar spider}}s and {{w|harvestmen}}, complete with small bodies and long legs segmented by bead-like joints. These arthropods are often referred to as "daddy long-legs", which is referenced in the names of boss enemies in the [[arachnorb family]], which is similar to the dweevil family.
 
==Trivia==
*When a leader uses the [[Napsack]] near a Dweevil, it is possible for the Dweevil to pick him up to mimic him. However, because it runs away from leaders, it won't sit still once it grabs one of them. This can sometimes result in [[Glitches in Pikmin 2#Frozen leader glitch|a glitch]].
*In ''Pikmin 2'', the Dweevils can still kill Pikmin after they die; unlike most enemies, when the [[health]] circle reaches zero, it will not interrupt an ongoing attack animation.
*In ''Pikmin 4'', all Dweevils can carry up to 150 times their own body weight without slowing down, as shown by the King of Meats in the Piklopedia. In normal gameplay, the heaviest thing they can be seen carrying is the 30 weighted [[Sovereign Bulblax]] in [[Giant's Hearth]]. In ''Pikmin 2'' where small Dweevils have a slightly heavier weight of 3, this title goes to the [[Possessed Squash]] in [[Dream Den]] sublevel 8, also with a weight of 30.
*In the Japanese version, all small Dweevils are treated as belonging to the same species, and thus have the same Japanese name. Their differing traits and colors are said to develop as they mature.
 
==See also==
*[[Arachnorb family]]
*[[Awrapnid family]]
*[[Heavil family]]
*[[Wracknid family]]
 
==References==
{{refs}}
 
{{families}}
[[Category:Dweevil family| ]]