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but... but when we talk about Pikmin, we don't break the forth wall usually (we don't acdknowledge that it is a videogame). We use realistic explanations and such. If Olimar was to describe the enemies health, he wouldnt use "HP" or "hit points". He would use stanima, health, etc. I really think it would be better if we don't use hp or hit points. [[Special:Contributions/68.39.16.71|68.39.16.71]] 05:56, December 2, 2009 (UTC) | but... but when we talk about Pikmin, we don't break the forth wall usually (we don't acdknowledge that it is a videogame). We use realistic explanations and such. If Olimar was to describe the enemies health, he wouldnt use "HP" or "hit points". He would use stanima, health, etc. I really think it would be better if we don't use hp or hit points. [[Special:Contributions/68.39.16.71|68.39.16.71]] 05:56, December 2, 2009 (UTC) | ||
:Sometimes it's necessary, for clarity, to have some stuff out-of-universe; and this is in an infobox, the existence of which is kind of admitting it's a game with constant data anyway. If you're that worried, I think 'health' is fine, and others have expressed a similar opinion. | |||
:...Still, don't go reverting some agreed-upon edit because it suits ''you''.{{User:Greenpickle/sig}} |
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