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This will be the new home for all Glitches. The title is temporary, as we need to empty out the old Glitches page. Alphabetize the Glitches by their "Official Names" please.
This will be the new home for all Glitches. The title is temporary, as we need to empty out the old Glitches page. Alphabetize the Glitches by their "Official Names" please.
==2-P Battle Marble Gitch==
==2-P Battle Marble==
This is a glitch that happens exclusively in ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'''s [http://pikmin.wikia.com/wiki/2-Player_Battle 2-Player Battle] mode. When this glitch occurs, [http://pikmin.wikia.com/wiki/Olimar Olimar] or [http://pikmin.wikia.com/wiki/Louie Louie] get stuck in their respective marbles when plucking [http://pikmin.wikia.com/wiki/Pikmin_(Species) Pikmin], often after getting the marble-retieving roulette item.
This is a glitch that happens exclusively in ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'''s [http://pikmin.wikia.com/wiki/2-Player_Battle 2-Player Battle] mode. When this glitch occurs, [http://pikmin.wikia.com/wiki/Olimar Olimar] or [http://pikmin.wikia.com/wiki/Louie Louie] get stuck in their respective marbles when plucking [http://pikmin.wikia.com/wiki/Pikmin_(Species) Pikmin], often after getting the marble-retieving roulette item.


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This can actually be used strategically; if you can somehow get the opposing player to get trapped, you could get a few seconds of time.
This can actually be used strategically; if you can somehow get the opposing player to get trapped, you could get a few seconds of time.


==Boulder Glitch==
==Boulder==
In ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'', the boulders that fall from the sky can make the captains jump extremely high. The pilot has to use the napsack feature (done by holding down X (or C in the Wii version) after the [http://pikmin.wikia.com/wiki/Five-man_Napsack Five-man Napsack] is claimed) with good timing. The pilot jumps shortly just before laying down, and if the boulder hits him in that moment, he should slam into the ground and go high up. Although the glitch seems to be a lot easier to pull off with [http://pikmin.wikia.com/wiki/Olimar Olimar], it is still possible to do it with [http://pikmin.wikia.com/wiki/Louie Louie] and the [http://pikmin.wikia.com/wiki/President President]. Do not touch any buttons during the flight, as it will cancel the climb.
In ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'', the boulders that fall from the sky can make the captains jump extremely high. The pilot has to use the napsack feature (done by holding down X (or C in the Wii version) after the [http://pikmin.wikia.com/wiki/Five-man_Napsack Five-man Napsack] is claimed) with good timing. The pilot jumps shortly just before laying down, and if the boulder hits him in that moment, he should slam into the ground and go high up. Although the glitch seems to be a lot easier to pull off with [http://pikmin.wikia.com/wiki/Olimar Olimar], it is still possible to do it with [http://pikmin.wikia.com/wiki/Louie Louie] and the [http://pikmin.wikia.com/wiki/President President]. Do not touch any buttons during the flight, as it will cancel the climb.


http://www.youtube.com/watch?v=dlj59J5M-kI
http://www.youtube.com/watch?v=dlj59J5M-kI


==Bridge Glitches==
==Bridge==
===Moving through a bridge===
===Moving through a bridge===
<p style="font-size:13px;">Certain bridges in ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'' have 'soft' corners that allow [http://pikmin.wikia.com/wiki/Pikmin_family Pikmin] and [http://pikmin.wikia.com/wiki/Captain captains] to glitch through from beneath the bridge to its top. This can happen when they are following a captain, when they are ordered through it (with the analogue stick for captains and the C-stick for Pikmin), or when (for Pikmin) they are thrown through it. Very rarely, either Pikmin or captain may fall through the floor when performing the glitch, in which case the Pikmin dies, or the captain reappears at [http://pikmin.wikia.com/wiki/Hocotate_Ship Hocotate Ship], similarly to the [http://pikmin.wikia.com/wiki/Scales_glitch scales glitch].</p>
<p style="font-size:13px;">Certain bridges in ''[http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2]'' have 'soft' corners that allow [http://pikmin.wikia.com/wiki/Pikmin_family Pikmin] and [http://pikmin.wikia.com/wiki/Captain captains] to glitch through from beneath the bridge to its top. This can happen when they are following a captain, when they are ordered through it (with the analogue stick for captains and the C-stick for Pikmin), or when (for Pikmin) they are thrown through it. Very rarely, either Pikmin or captain may fall through the floor when performing the glitch, in which case the Pikmin dies, or the captain reappears at [http://pikmin.wikia.com/wiki/Hocotate_Ship Hocotate Ship], similarly to the [http://pikmin.wikia.com/wiki/Scales_glitch scales glitch].</p>
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==Treasure==
==Treasure==
This glitch happens when there is a [http://pikmin.wikia.com/wiki/Treasure_Hoard treasure], [http://pikmin.wikia.com/wiki/Ship_Parts?action=edit&redlink=1 ship part], or [http://pikmin.wikia.com/wiki/Pellet Pellet] placed high up on a perch that is higher than the [http://pikmin.wikia.com/wiki/Yellow_Pikmin Yellow Pikmin's] arc when thrown by a[http://pikmin.wikia.com/wiki/Captain Captain]. In the process of returning the object to wherever it needs to be taken, the [http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin] drop to the ground along with the object, and the object will most likely land on its side. However, the Pikmin will remain in a circle around the area that would be the shape of the object if it were laying flat or they can form a tilted circle in the angle the object is tilted. This is believed to be caused by the pikmins' circle being "linked" to the treasure/ship part's model, when this glitch occours an odd sound can usually be heard.
This glitch happens when there is a [http://pikmin.wikia.com/wiki/Treasure_Hoard treasure], [http://pikmin.wikia.com/wiki/Ship_Parts?action=edit&redlink=1 ship part], or [http://pikmin.wikia.com/wiki/Pellet Pellet] placed high up on a perch that is higher than the [http://pikmin.wikia.com/wiki/Yellow_Pikmin Yellow Pikmin's] arc when thrown by a[http://pikmin.wikia.com/wiki/Captain Captain]. In the process of returning the object to wherever it needs to be taken, the [http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin] drop to the ground along with the object, and the object will most likely land on its side. However, the Pikmin will remain in a circle around the area that would be the shape of the object if it were laying flat or they can form a tilted circle in the angle the object is tilted. This is believed to be caused by the pikmins' circle being "linked" to the treasure/ship part's model, when this glitch occours an odd sound can usually be heard.
==Wall==
<p style="margin-top:1em;margin-bottom:1em;">In [http://pikmin.wikia.com/wiki/Pikmin_2 Pikmin 2], usually in [http://pikmin.wikia.com/wiki/Cave?action=edit&redlink=1 caves], if [http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin] are carrying something or fighting an [http://pikmin.wikia.com/wiki/Piklopedia enemy], they usually latch on and don't let go. This happens even if the object or the Pikmin carrying it and/or fighting it are carried through a wall. Caution is advised, as calling the Pikmin while they are outside the barrier of the wall will make them mysteriously appear in the black area beyond and vanish into the void. This may seem strange, but the Pikmin are actually standing outside of solid ground. (Picture a stage where there are no walls and your Pikmin can fall off of the edges; that's basically what any other level is, except there is a wall/floor between you and an infinite drop.)</p>
Another glitch involves Pikmin being eaten through walls, and occurs mainly with the Spotty Bulbear, Bulbmin and Orange Bulborbs. However, most other enemies can eat through walls.
Sometimes when an enemy is killed very close to a wall, the enemy can get stuck inside it. Continuously trying to pick it up and calling the Pikmin back can help remove it from the glitch. This is known to have occurred with a parental [http://pikmin.wikia.com/wiki/Bulbmin Bulbmin] and an [http://pikmin.wikia.com/wiki/Armored_Cannon_Beetle_Larva Armored Cannon Beetle Larva] in Pikmin 2.
Occasionally, if one of the posts that holds up a [http://pikmin.wikia.com/wiki/Gate gate] protrudes from a wall, the Pikmin will be able to destroy the wall from the other side of another wall.
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