Glow Seed: Difference between revisions

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If you throw a Glow Seed before a 100th Pikmin spawns due to your last Glow Seed, the one you threw is added back to your inventory. That's what the popup was.
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(If you throw a Glow Seed before a 100th Pikmin spawns due to your last Glow Seed, the one you threw is added back to your inventory. That's what the popup was.)
 
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== Locations ==
== Locations ==
You get 1 Glow Seed for each 5 Glow Pikmin propagated- this includes the starting Glow Pikmin, Glow Pikmin created by Glow Seeds, and Glow Pikmin that die over the course of a night. Glow Seeds are added to the player's inventory at the end of a Night Expedition, or automatically if acquired in a cave. A Glow Seed counts as a Pikmin grown for [[Mission (Pikmin 4)|Francoise's mission]] when it is generated, not when it is planted.
You get 1 Glow Seed for each 5 Glow Pikmin propagated- this includes the starting Glow Pikmin, Glow Pikmin created by Glow Seeds, and Glow Pikmin that die over the course of a night. Glow Seeds are added to the player's inventory at the end of a Night Expedition. A Glow Seed counts as a Pikmin grown for [[Mission (Pikmin 4)|Francoise's mission]] when it is generated, not when it is planted.


A maximum of 20 Glow Seeds can be grown in a single night, since only 100 Glow Pikmin may appear on the field. Additional seeds may be acquired in a single night if the [[Lumiknoll]] is destroyed and the expedition retried- the Seeds that would have been awarded from the failed attempt are awarded following the successful clear.
A maximum of 20 Glow Seeds can be grown in a single night, since only 100 Glow Pikmin may appear on the field. Additional seeds may be acquired in a single night if the [[Lumiknoll]] is destroyed and the expedition retried- the Seeds that would have been awarded from the failed attempt are awarded following the successful clear.
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