Hey! Pikmin: Difference between revisions

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Rewrote the introduction to match Pikmin (game), Pikmin 2 and Pikmin 3.
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'''''Hey! Pikmin''''' (sometimes stylized as '''''Hey! PIKMIN''''') is a [[Pikmin series|''Pikmin'']] spin-off game for the [[Nintendo 3DS]]. Unlike the main games in the series, which are 3D real-time strategy and action games, this is a 2.5D puzzle platformer. Players take control of [[Captain Olimar]] who crash-landed on an unknown planet, with the goal of gathering enough [[Sparklium]] to fuel the ship back into working condition. Olimar can [[throw]] [[Pikmin family|Pikmin]] at [[enemies]], [[obstacle]]s, [[treasure]]s, or puzzle elements to have them work on them. Organizing the Pikmin, multi-tasking, and strategy are not important in this game, but rather, the focus is on reflexes, a good aim, and maneuverability. The game chronologically takes place some time after {{p3}}, as the Pikmin types first discovered in that game are immediately recognized by the [[S.S. Dolphin II]] in ''Hey! Pikmin''.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything get in you're way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}
'''''Hey! Pikmin''''' (sometimes stylized as '''''Hey! PIKMIN''''') is a spin-off game in the {{ps}}, released in 2017 for the [[Nintendo 3DS]]. The game takes place sometime after the events of {{p3}}, and sees [[Captain Olimar]] crash-landing on an [[Hey! Pikmin planet|unfamiliar planet]] and collecting [[treasure]] to gather enough [[Sparklium]] to fuel his ship back into working condition. The game plays very differently to the main games in the series, as it is a 2.5D puzzle platformer. The focus of the game is not on organizing the Pikmin, multi-tasking, and strategy, but rather, the focus is on reflexes, accurate aiming, and maneuverability. It is the latest original game in the ''Pikmin'' series.
 
It was released on {{date|13|July|2017}} in Japan, {{date|28|July|2017}} for North America and Europe, and {{date|29|July|2017}} for Australia. A demo was released for the European eShop on {{date|22|June|2017}}, and for the Australian eShop on {{date|5|July|2017}}. Despite being a 3DS title, ''Hey! Pikmin'' does not support stereoscopic 3D.


== Plot ==
== Plot ==
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* This is the first ''Pikmin'' game to be released in Dutch.
* This is the first ''Pikmin'' game to be released in Dutch.
* This is the first ''Pikmin'' game to not have [[Shigeru Miyamoto]]'s involvement.
* This is the first ''Pikmin'' game to not have [[Shigeru Miyamoto]]'s involvement.
* Despite being a [[3DS]] title, ''Hey! Pikmin'' does not support stereoscopic 3D.
* This game shares Japanese anniversary days with {{p3}}.
* This game shares Japanese anniversary days with {{p3}}.
* The dance [[Captain Olimar]] makes at the end of each [[area]] is the same as the one at the end of ''[[Occupational Hazards]]'', although with fewer spins.
* The dance [[Captain Olimar]] makes at the end of each [[area]] is the same as the one at the end of ''[[Occupational Hazards]]'', although with fewer spins.
* This is the first ''Pikmin'' game to not introduce a new type of Pikmin.
* This is the first ''Pikmin'' game to not introduce a new type of Pikmin.
* In both the North American and European box art for the game, there are three [[Winged Pikmin]] holding a [[Juicy Gaggle]]. Not only is fruit absent from the game, but in {{p3}} only up to two Pikmin can carry the object. A [[Cupid's Grenade]], another fruit, can also be seen in concept art.
* In both the North American and European box art for the game, there are three [[Winged Pikmin]] holding a [[Juicy Gaggle]]. Not only is fruit absent from the game, but in {{p3}} only up to two Pikmin can carry the object. A [[Cupid's Grenade]], another fruit, can also be seen in concept art.
[[File:Pikmin 3DS burrowing bugs.png|thumb|right|A close-up of the Electripede hidden in the game's North American box art.]]
* Exclusively in the North American box art for the game, a tiny [[Electripede]] can actually be seen just below the "N" in "PIKMIN". It is unknown why it is there, and why it is so much smaller than the ones in-game.
* Exclusively in the North American box art for the game, a tiny [[Electripede]] can actually be seen just below the "N" in "PIKMIN". It is unknown why it is there, and why it is so much smaller than the ones in-game.
* Exclusively in the European Box art for the game, a [[Rock Pikmin]] can be seen holding a button that is unseen in the game.
* Exclusively in the European Box art for the game, a [[Rock Pikmin]] can be seen holding a button that is unseen in the game.
<gallery>
Pikmin 3DS burrowing bugs.png|A close-up of the Electripede hidden in the game's North American box art.
</gallery>


==Names in other languages==
==Names in other languages==