Hey! Pikmin: Difference between revisions

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Gameplay happens on the bottom screen, although both screens show the action. Captain Olimar lands on the stage after being beamed down by a blue ship that highly resembles the [[Research Pod]]. Pikmin that are thrown at branches from below go up through them and land on top of them. Pikmin that land close to a task like a pile of [[Bridge#Fragment|bridge fragment]]s will automatically walk towards it and begin working on it. Enemy health is represented with a horizontal bar, unlike the [[HUD#Health wheel|pie chart]] of previous games. Blue Pikmin thrown while underwater are tossed in a straight line instead of an arc.
Gameplay happens on the bottom screen, although both screens show the action. Captain Olimar lands on the stage after being beamed down by a blue ship that highly resembles the [[Research Pod]]. Pikmin that are thrown at branches from below go up through them and land on top of them. Pikmin that land close to a task like a pile of [[Bridge#Fragment|bridge fragment]]s will automatically walk towards it and begin working on it. Enemy health is represented with a horizontal bar, unlike the [[HUD#Health wheel|pie chart]] of previous games. Blue Pikmin thrown while underwater are tossed in a straight line instead of an arc.
Pikmin cannot be grown in this game, rather, they're found in the wild by Olimar, either in foilage or in short cutscenes. {{cite youtube|XOddDgXlD1E|A gameplay video of Hey! Pikmin by Gamexplain(exact time where this is said is needed)|m=0|s=0}}.


There are some golden nut-like objects that seem to be important, since they're shown several times throughout the gameplay footage.
There are some golden nut-like objects that seem to be important, since they're shown several times throughout the gameplay footage.