High scores menu: Difference between revisions

Added Pikmin 3 information.
(Moved some trivia from the main Menu article here)
(Added Pikmin 3 information.)
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==''Pikmin 3''==
==''Pikmin 3''==
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{{p3}} provides high scores for [[Story Mode]] and every [[Mission Mode]] level. The high scores come in 2 forms, accessed by separate buttons on the [[Menu/Day selection|day selection menu]], the [[Menu/Final results|final results menu]], the [[Menu/Mission Mode|Mission Mode menu]] on the page for each level, and the [[Menu/Mission results|mission results menu]].
 
The first form is called "Top 5", and contains the player's best 5 completions of the game or level. Listed for Story Mode runs are the number of [[fruit]]s collected, the number of [[day]]s taken, the time in the day that the [[Plasm Wraith|final boss]] was defeated (measured from 06:00 to 18:00), and the number of surviving Pikmin at the end. Listed for Mission Mode runs is the final score.
 
The second form is called "Rankings", and this compares the player's best run to the best runs of other players around the world, with data obtained from Spotpass on the [[Wii U]] and Nintendo Switch Online on the [[Nintendo Switch]]. The data is shown in a graph, and there are 2 available: one showing the amount of fruit taken back (ranging from 0 to 65, with the full 66 not shown), and one showing the number of days needed to take home all fruit (ranging from 10 to 99 in descending order). If the graph is viewed from a results menu, the player's most recent result will be shown in addition to their best result.
<gallery>
Pikmin 3 high scores.jpg|The "Top 5" menu.
Pikmin 3 global rankings.jpg|The "Rankings" menu showing the days needed to take home all fruit.
</gallery>


==Trivia==
==Trivia==
*The high scores screen at the end of ''Pikmin 2'' contains the top three scores. However, the in-game files for this screen call the image files <code>best5_&lt;number&gt;</code>, suggesting that at one point, the game was meant to keep track of the five top scores.
*The high scores screen at the end of ''Pikmin 2'' contains the top three scores. However, the in-game files for this screen call the image files <code>best5_&lt;number&gt;</code>, suggesting that at one point, the game was meant to keep track of the five top scores.