High scores menu: Difference between revisions

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→‎Trivia: Added Italics to Pikmin 2
(→‎Trivia: Extra fact regarding a quirk in the Pikmin lost counters)
Tag: Mobile edit
m (→‎Trivia: Added Italics to Pikmin 2)
Tag: Mobile edit
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*The high scores screen at the end of ''Pikmin 2'' contains the top three scores. However, the in-game files for this screen call the image files <code>best5_&lt;number&gt;</code>, suggesting that at one point, the game was meant to keep track of the five top scores.
*The high scores screen at the end of ''Pikmin 2'' contains the top three scores. However, the in-game files for this screen call the image files <code>best5_&lt;number&gt;</code>, suggesting that at one point, the game was meant to keep track of the five top scores.
*''Pikmin 3''{{'s}} Rankings menu show that the most common number of fruit collected (apart from all 66) is 40, and the most common number of days taken to retrieve all fruit is 44, as of {{date|11|October|2020}}.
*''Pikmin 3''{{'s}} Rankings menu show that the most common number of fruit collected (apart from all 66) is 40, and the most common number of days taken to retrieve all fruit is 44, as of {{date|11|October|2020}}.
*In Pikmin 2, whenever Pikmin are left behind via being planted when you delve further into a cave, such deaths won’t count towards the Pikmin Left Behind Pikmin counter, but instead the Pikmin Lost in Battle counter.
*In ''Pikmin 2'', whenever Pikmin are left behind via being planted when you delve further into a cave, such deaths won’t count towards the Pikmin Left Behind Pikmin counter, but instead the Pikmin Lost in Battle counter.


==See also==
==See also==
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