Ice Pikmin: Difference between revisions

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→‎Traits and abilities: Expanded this, since there were abilities and details not covered previously.
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(→‎Traits and abilities: Expanded this, since there were abilities and details not covered previously.)
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== Traits and abilities ==
== Traits and abilities ==
{{see more|Ice}}
{{see more|Ice}}
When attacking enemies, or when eaten by them, Ice Pikmin will progressively [[freeze]] them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. Once the gauge is full, the enemy freezes entirely, and can no longer act. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing drops of [[nectar]] or [[ultra-spicy spray]]. After 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground.
When attacking enemies, or when eaten by them, Ice Pikmin will progressively [[freeze]] them, as represented by a ring-shaped gauge around the enemy's [[health wheel]]. Once the gauge is full, the enemy freezes entirely and can no longer act, though they do take reduced damage while frozen. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing drops of [[nectar]] or [[ultra-spicy spray]]. Enemies that are frozen in midair will fall to the floor and shatter immediately. If not defeated after 6 seconds, a frozen enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground. This freezing ability is highly similar to the [[ultra-bitter spray]] in ''Pikmin 2'', though involving ice instead of stone, and not being instantaneous or able to hit multiple targets at once.


Ice Pikmin can also be thrown into bodies of [[water]] or puddles of [[mud]] to freeze them, making them the third type after [[Blue Pikmin]] and [[Bulbmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under nor swim/explore the water as Blue Pikmin can. They are also susceptible to water-based attacks or other water hazards such as sprinklers.
Ice Pikmin can also be thrown into bodies of [[water]] or puddles of [[mud]], making them the third type after [[Blue Pikmin]] and [[Bulbmin]] to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under nor swim/explore the water as Blue Pikmin can. They are also susceptible to water-based attacks or other water hazards such as sprinklers.
 
If enough Ice Pikmin are thrown into a given body of water or mud, they will freeze it solid, allowing safe passage for other Pikmin types on the frozen surface. The water/mud will stay frozen for as long as the required number of Ice Pikmin stay rooted within. When there are no longer enough Ice Pikmin to keep it frozen, the water/mud will thaw out after a few seconds. How many Ice Pikmin are required to freeze a given body of water/mud can vary, mainly based on the size of the body in question, anywhere from 5 to 100.
 
In addition, Ice Pikmin can resist icy hazards and attacks, and may grapple cold enemies without being frozen solid. They may also persist in cold environments without any help from the captain or [[Oatchi]].


Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it.
Ice Pikmin that get trapped in [[bubble]]s will freeze the bubble and then quickly pop it.
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